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[BMS] #include <sdkhooks> crashes


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foo bar
AlliedModders Donor
Join Date: Dec 2012
Location: Canada
Old 05-31-2015 , 22:21   [BMS] #include <sdkhooks> crashes
Reply With Quote #1

Hi,

On Black Mesa Dedicated Server under Linux, this crashes:

PHP Code:

#include <sourcemod>
#include <sdkhooks>

public Plugin:myinfo = {
        
name "Hello World!",
        
author "[foo] bar",
        
description "just some stuff",
        
version "1.00",
};

public 
OnPluginStart()
{
        
PrintToServer("Hello World!");

PHP Code:
L 06/01/2015 02:20:27: -------- Mapchange to dm_bounce --------
Hello World!
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Using map cycle file '
cfg/mapcycle.txt'.
Segmentation fault (core dumped) 
If I don't include sdkhooks, the srcds doesn't crash.

SourceMod Version: 1.8.0-dev+5438
SourcePawn Engine: SourcePawn 1.8, jit-x86 (build 1.8.0-dev+543
SourcePawn API: v1 = 4, v2 = 10
Compiled on: May 30 2015 04:53:56
Built from: https://github.com/alliedmodders/sou...commit/4db57b8
Build ID: 5438:4db57b8
http://www.sourcemod.net/


Metamod:Source version 1.10.5
Built from: https://github.com/alliedmodders/met...commit/e0ef546
Build ID: 939:e0ef546
Loaded As: Valve Server Plugin
Compiled on: May 10 2015
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

bms version : 100001/24 100001 secure

Any suggestions?
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psychonic

BAFFLED
Join Date: May 2008
Old 05-31-2015 , 23:22   Re: [BMS] #include <sdkhooks> crashes
Reply With Quote #2

Part of SDK Hooks needed to be updated for Black Mesa. It was crashing whenever an entity was deleted. This is fixed in the next SM build.
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foo bar
AlliedModders Donor
Join Date: Dec 2012
Location: Canada
Old 05-31-2015 , 23:33   Re: [BMS] #include <sdkhooks> crashes
Reply With Quote #3

Quote:
Originally Posted by psychonic View Post
Part of SDK Hooks needed to be updated for Black Mesa. It was crashing whenever an entity was deleted. This is fixed in the next SM build.
Confirmed - no longer crashing under 1.8.0-dev+5439
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 06-05-2015 , 01:01   Re: [BMS] #include <sdkhooks> crashes
Reply With Quote #4

@foo bar is anyone actually playing this? I bought it but everytime I look there is basically know one playing.
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foo bar
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Join Date: Dec 2012
Location: Canada
Old 06-05-2015 , 01:29   Re: [BMS] #include <sdkhooks> crashes
Reply With Quote #5

Quote:
Originally Posted by MaloModo View Post
@foo bar is anyone actually playing this? I bought it but everytime I look there is basically know one playing.
I see the EU servers busy during the day but not a lot of players. Certainly not the load I'd want to see though. It's a new game though, and I'm optimistic that it'll grow as the game expands.

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