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Zombie Plague Mod 5.0


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filo
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Old 08-29-2008 , 20:32   Re: Zombie Plague Mod 4.04
#1451

Quote:
Originally Posted by Tidius View Post
HELP PLS
Just delete all the custom weapons models and try again
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filo
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Old 08-29-2008 , 20:33   Re: Zombie Plague Mod 4.04
#1452

Quote:
Originally Posted by pirlo911 View Post
Delete The New Things

The Save it

Then Open it Again

And Put The Models Again


If I Helped You Give Me +karma
Hey stop copy me i go to hate you!!!!

Now i know why you have a bad karma
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pirlo911
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Old 08-29-2008 , 21:31   Re: Zombie Plague Mod 4.04
#1453

Quote:
Originally Posted by filo View Post
Hey stop copy me i go to hate you!!!!

Now i know why you have a bad karma

I Did't Copy You


I Understant The Problome

The I Give To Him A Sugition
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Tidius
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Old 08-29-2008 , 23:02   Re: Zombie Plague Mod 4.04
#1454

The same thing happens =S
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Rurouni
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Join Date: Jul 2008
Old 08-29-2008 , 23:46   Re: Zombie Plague Mod 4.04
#1455

@MeRcyLeZZ

Suggestion:


When you create the version 4.05, see if you can create another mode of play for the Zombie Plague (along with: Infection Mode/ Nemesis Mode/ Survivor Mode/ Plague Mode/ Swarn Mode/ Multiple Infection) that would have the following characteristics:

Similar to the way "infecion mode", would be launched on the map an animal (anywhere on the map) and this animal try to make any human to become the first zombie. (the animal would make only 1 human zombie and the zombie that would begin making the rest of the game zombies normal)

We know that this animal would be a "BOT" and not a normal player because when he found a human head and if apoderasse it, thereby turning a zombie the two players could not play together. So I suggest that the animal is a BOT (say so ...) OR when start the round this mode choose any one player to be this animal (monster)
This animal, as he is a monster that could be destroyed ja caminharia the stage until you find a human who could climb on top of his head ... So if the animal (monster) is killed by a human, the victory of the round would be the human

The attributes of the monster (life / speed / jumps / gravit) that you choose how to do MeRcyLeZZ

The human who becomes the zombie that was apoderado by this animal would have this skin (The animal "monster" would be what is the head of this zombie): http://nostalgia.planethalflife.game...ork/zombie.jpg

The name of this new mode of play, you can choose MeRcyLeZZ

-----------------------------------------------------------------------------------------------------------
Demonstration: http://es.youtube.com/watch?v=SlWiWFQvYNw&feature=related

Example of monster with a function similar to what I spoke:


http://forums.alliedmods.net/showthread.php?t=76679
http://i351.photobucket.com/albums/q...Tsuki/hcm5.jpg
http://i351.photobucket.com/albums/q...Tsuki/hcm4.jpg
http://i351.photobucket.com/albums/q...Tsuki/hcm3.jpg
http://i351.photobucket.com/albums/q...Tsuki/hcm2.jpg

"PS: I hope I have achieved I express clearly and to consider the creation of this new mode of play"
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Last edited by Rurouni; 08-30-2008 at 00:08.
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Mlk27
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Old 08-30-2008 , 00:15   Re: Zombie Plague Mod 4.04
#1456

good idea! would be better if there's chicken as well. and next, we gonna call this animal mod. srsly, all this sort of suggestion no doubt could ruin zombie mod
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Rurouni
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Old 08-30-2008 , 00:34   Re: Zombie Plague Mod 4.04
#1457

Quote:
Originally Posted by Mlk27 View Post
good idea! would be better if there's chicken as well. and next, we gonna call this animal mod. srsly, all this sort of suggestion no doubt could ruin zombie mod
It would be just a normal mode as the others, where you could: [] Enable OR [] Off
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pirlo911
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Old 08-30-2008 , 02:50   Re: Zombie Plague Mod 4.04
#1458

What The Diffrent

Between

zp_plugin_362

zp_plugin_404
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Rurouni
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Old 08-30-2008 , 03:00   Re: Zombie Plague Mod 4.04
#1459

Quote:
Originally Posted by pirlo911 View Post
What The Diffrent

Between

zp_plugin_362

zp_plugin_404
3.62 = Stable Version
4.04 = Instable Version (Beta)
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Stixsmaster
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Old 08-30-2008 , 03:11   Re: Zombie Plague Mod 4.04
#1460

Actually 3.62 is the original stable latest v3+ that does not have much api coding at all where 4.04 is the latest latest version that is 100% stable and has lots more api coding in it...

---Stixsmaster
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