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[CS:S] Timer 1.0.7


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clutchh
SourceMod Donor
Join Date: Feb 2008
Old 08-02-2012 , 01:36   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #101

We get quite a bit of:
Code:
[SM] Native "SQL_FetchRow" reported: Invalid query Handle 0 (error: 4)
[SM] [0] Line 216, timer-mapzones.sp::LoadMapZonesCallback()
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alongub
Veteran Member
Join Date: Aug 2009
Location: Israel
Old 08-02-2012 , 01:56   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #102

Quote:
Originally Posted by fraggy View Post
could you please add more variations of map finishing text ?
Yes.

Quote:
Originally Posted by fraggy View Post
Again one small thing, it would be nice to see miliseconds on timer hud too
I can do that as an optional feature.

Quote:
Originally Posted by fraggy View Post
and when speccing other player, also add Player: Nickname in hudhint
Great idea, thanks!

Quote:
For now it's all, some more advanced ideas is for example adding checkpoints, i mean timer checkpoints which you have to go trough, to be able finish map!
There is an experimental checkpoints module for the timer in the GitHub repo:
https://github.com/alongubkin/timer/...checkpoints.sp

Quote:
Originally Posted by clutchh View Post
We get quite a bit of:
Code:
[SM] Native "SQL_FetchRow" reported: Invalid query Handle 0 (error: 4)
[SM] [0] Line 216, timer-mapzones.sp::LoadMapZonesCallback()
This is a known bug and will be fixed in 1.0.5.
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fraggy
Junior Member
Join Date: Aug 2012
Old 08-02-2012 , 02:48   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #103

Oh, few more small, more like luxus features - maybe adding some kind of other /rank command, whitch displays your rank in chat, so all players could see it (4 example - "Player 'nickname' is ranked 3/12 with time -")

And about those checkpoints, i meant other type of them, like checkpoint zones, which admin have to set, and they are part of a map, so you have to go trough them to finish a map, and youre time would count, maybe some sepperate ranking for them or something, that would be a nice feature for stage maps, but well it's just another optional feature
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alongub
Veteran Member
Join Date: Aug 2009
Location: Israel
Old 08-02-2012 , 03:20   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #104

Quote:
Originally Posted by fraggy View Post
Oh, few more small, more like luxus features - maybe adding some kind of other /rank command, whitch displays your rank in chat, so all players could see it (4 example - "Player 'nickname' is ranked 3/12 with time -")
There's the /record command.
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Glite
Senior Member
Join Date: Sep 2011
Location: Ukraine
Old 08-02-2012 , 06:03   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #105

Quote:
Originally Posted by fraggy View Post
Hey, herea re few ideas i think!
First is - could you please add more variations of map finishing text ?
For example "Player nickname broke the map record with time - " if someone finishes rank 1, or "Player nickname finished in top 10" if someone finishes in top 10
There is a problem with getting current and total rank, i think alongub will try to make it.

Quote:
Originally Posted by fraggy View Post
"Player nickname improved his time by ^time^" if someone finishes faster that last time,
I already made it(didn't released it will be in 1.0.5), but in another way, it's looks like :

[Timer] mmm has finished the map in 01:09.200(+00:12.900) in 87 jumps on Normal.
Or (-00:10.800) if time is better.

Last edited by Glite; 08-02-2012 at 06:12.
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fraggy
Junior Member
Join Date: Aug 2012
Old 08-02-2012 , 06:04   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #106

Quote:
Originally Posted by alongub View Post
There's the /record command.
I know, but it displays record in some kind of hintbox, and only you can see it, it would be nice if there would be some command for displaying it in chat, so all could see your awesome result of completing map, you know what i mean ? xD
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alongub
Veteran Member
Join Date: Aug 2009
Location: Israel
Old 08-02-2012 , 06:29   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #107

Quote:
Originally Posted by fraggy View Post
I know, but it displays record in some kind of hintbox, and only you can see it, it would be nice if there would be some command for displaying it in chat, so all could see your awesome result of completing map, you know what i mean ? xD
Remember that if the timer-physics module is enabled, then you have different ranks on different levels of difficulty on the same map.

However, it is possible to create a command such as /rank <difficulty> that will display your rank in that difficulty.
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fraggy
Junior Member
Join Date: Aug 2012
Old 08-02-2012 , 08:07   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #108

Quote:
Originally Posted by alongub View Post
Remember that if the timer-physics module is enabled, then you have different ranks on different levels of difficulty on the same map.

However, it is possible to create a command such as /rank <difficulty> that will display your rank in that difficulty.

Oh, didn't know that, because i don't use physics module :/
Anyways sepperate commands like rank , that displays it in chat, would be nice )
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phsycomig
Member
Join Date: Oct 2011
Old 08-02-2012 , 10:40   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #109

How to remove the "dificulty" from the !wr list?

Quote:
// Whether or not difficulty is shown in the HUD, if the timer-physics module is enabled.
// -
// Default: "1"
timer_hud_difficulty "0"
I have the 'Best Score' option on, and i've completed the map on easy, but for some reason my 'best score' is still saying 0.00 secounds

Bug Found: When you restart the server, and go to a map you know that got records, and type !wr it says no records found for this map, but as soon you complete the map your old score is shown, idk if you already know this but i'd just wanted to say

Last edited by phsycomig; 08-02-2012 at 11:13.
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alongub
Veteran Member
Join Date: Aug 2009
Location: Israel
Old 08-02-2012 , 11:18   Re: [CS:S] Timer (v1.0.4)
Reply With Quote #110

Quote:
Originally Posted by phsycomig View Post
How to remove the "dificulty" from the !wr list?
Disable the timer-physics module.
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