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SuperLogs: L4D(2) 1.3.3 (updated 2010-10-06)


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ROCKASHANK
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Join Date: Oct 2009
Old 10-03-2009 , 18:48   Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
Reply With Quote #11

Ok thanks buddy, will post back results.
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psychonic

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Join Date: May 2008
Old 11-16-2009 , 11:57   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #12

Updated today to version 1.1.0 to add support for L4D2

L4D2-specific fixes and additions
- Vomit action no longer logs for players throwing bile bomb
- Startled_witch action now only logs for the witch's first victim (the one that actually startled her)
- Added l4d2 weapons to weaponstats logging
- Added changing of "melee" weapon in death log lines to log specific weapon (can disable by setting superlogs_meleeoverride 0)
- Added logging of many L4D2-specific actions (see first post)

General fixed
- Fixed changing of superlogs_headshots not always working properly
- Minor optimizations and cleanup
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Zesi
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Join Date: Dec 2007
Old 11-22-2009 , 06:05   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #13

Ty Psyc !
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Cuthbert
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Join Date: Nov 2009
Old 11-24-2009 , 19:16   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #14

Could someone please provide their .cfg file for this? I'm having a problem that .cfg files do not compile automatically when I put the .smx file in my server's sourcemod plugins folder.
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rodregis
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Join Date: Dec 2007
Location: AU
Old 11-25-2009 , 05:17   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #15

Great update pyschonic, can't wait to get some detailed l4d2 logs cranking with this.
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Sparkster
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Join Date: Nov 2009
Old 11-25-2009 , 19:33   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #16

Quote:
Originally Posted by Cuthbert View Post
Could someone please provide their .cfg file for this? I'm having a problem that .cfg files do not compile automatically when I put the .smx file in my server's sourcemod plugins folder.
Yes, Im also unable to download the plugin. Can someone supply?
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Sparkster
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Join Date: Nov 2009
Old 11-25-2009 , 20:32   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #17

Does this work along side HLstatsX? How do I get it to read the logs,
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psychonic

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Join Date: May 2008
Old 11-28-2009 , 19:06   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #18

Quote:
Originally Posted by Cuthbert View Post
Could someone please provide their .cfg file for this? I'm having a problem that .cfg files do not compile automatically when I put the .smx file in my server's sourcemod plugins folder.
It does not generate it's own cfg file. If you need to set any of the cvars to something other than the default value, just put them in sourcemod.cfg.
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psychonic

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Old 11-28-2009 , 19:07   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #19

Quote:
Originally Posted by Sparkster View Post
Yes, Im also unable to download the plugin. Can someone supply?
It will not compile on the forum compiler because of the includes it uses. That is why the smx is also attached to the first post. Alternatively, you can download all the required source files and compile locally.
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psychonic

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Join Date: May 2008
Old 11-28-2009 , 19:08   Re: SuperLogs: L4D(2) 1.1.0 (updated 2009-11-16)
Reply With Quote #20

Quote:
Originally Posted by Sparkster View Post
Does this work along side HLstatsX? How do I get it to read the logs,
If you are using HLstatsX:CE (1.6.2 or later), the action codes are already in. If you're using a different HLstatsX version, you will have to add them manually.

Edit: the same also applies to the melee weapon codes in l4d2

Last edited by psychonic; 11-28-2009 at 19:13.
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