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Losing Team Slayer (aka. Autoslay, Defuse or Die)


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duydangle
Senior Member
Join Date: May 2010
Old 06-26-2010 , 22:32   Re: Losing Team Slayer (aka. Autoslay, Defuse or Die)
Reply With Quote #21

Make an update, please.
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 06-27-2010 , 10:53   Re: Losing Team Slayer (aka. Autoslay, Defuse or Die)
Reply With Quote #22

Here.. Issue was event round_end winner "reason" index's
#2

*edit
updatet losingteamslay_adminimmunity 6.12.2010,
- change lts_minplayer 10 to default
- Admin immunity default adminflag slay (f)
- To override immunity use lts_immunity
Attached Files
File Type: sp Get Plugin or Get Source (losingteamslay-1.3.sp - 1092 views - 5.1 KB)
File Type: sp Get Plugin or Get Source (losingteamslay.sp - 957 views - 5.8 KB)
File Type: sp Get Plugin or Get Source (losingteamslay_adminimmunity.sp - 814 views - 5.3 KB)
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Last edited by Bacardi; 12-06-2010 at 05:44. Reason: update admin immunity
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duydangle
Senior Member
Join Date: May 2010
Old 06-29-2010 , 03:01   Re: Losing Team Slayer (aka. Autoslay, Defuse or Die)
Reply With Quote #23

Are there differences between 2 versions? Which version is better?
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 06-29-2010 , 03:32   Re: Losing Team Slayer (aka. Autoslay, Defuse or Die)
Reply With Quote #24

Quote:
Originally Posted by duydangle View Post
Are there differences between 2 versions? Which version is better?
These both works same as first post plugins, I only fix it to work new [OB]Counter-Strike Source

I like version 1.2.0.5 because it have delay before slay to losing team.
CT get killed by C4-bomb explode before it slayed.

Version 1.3.3 it slay immediately and it not look so realistic.. CT "fall down barefoot" when bomb explode. Not good ragdoll physics

#15
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borli
Member
Join Date: Dec 2009
Old 03-09-2011 , 12:10   Re: Losing Team Slayer (aka. Autoslay, Defuse or Die)
Reply With Quote #25

Great plugin. I love the idea of this plugin. I have a hint. Is it possible to create logging event e. g. "autoslay"? so that I can track rankers to hlstatsx ce. In logs I can only see: committed suicide with "world" but I dunno how to track this to hlx ce
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martin494
Junior Member
Join Date: Nov 2012
Old 11-15-2012 , 04:42   Re: Losing Team Slayer (aka. Autoslay, Defuse or Die)
Reply With Quote #26

i cant get the plugins to work no one get slayed.
i can see if i type "sm plugins" in the console the plugin is loaded.
can some one plz help me?

Last edited by martin494; 11-15-2012 at 04:57.
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AlfredSpain
Senior Member
Join Date: Oct 2010
Old 11-15-2012 , 16:56   Re: Losing Team Slayer (aka. Autoslay, Defuse or Die)
Reply With Quote #27

I have a suggestion. Could not add the following cvars?

lts_slay 0
lts_remove_weapon 1
lts_remove_cash 1

For survivors not meeting objectives at the end of the round, lose their money or lose their weapons, according cvar.
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RoughRider
New Member
Join Date: Feb 2013
Old 02-11-2013 , 14:13   Re: Losing Team Slayer (aka. Autoslay, Defuse or Die)
Reply With Quote #28

nice
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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 07-03-2023 , 14:30   Losing Team Slayer (aka. Autoslay, Defuse or Die) 2.0.0 [2023/07/03]
Reply With Quote #29

Rewrote the plugin with fixing the author's errors (like creating console variables in OnMapStart) and various improvements.
Also added support for translations (the attached translation file contains English, Russian and Ukrainian localizations).
Syntax left old (SM1.6 and older).
Attached Files
File Type: sp Get Plugin or Get Source (losingteamslay 2.0.0.sp - 57 views - 3.0 KB)
File Type: txt losingteamslay.phrases.txt (1.5 KB, 18 views)
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Last edited by Grey83; 07-05-2023 at 09:38. Reason: fixed text coloring in translation file
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