http://helgeby.no-ip.org/zrdev/manual/#3.23
First you need the coordinates to the two corners of a volume where you want the features. Also note that I think there's a bug in my parameter parser where it's not reading all parameters. Just watch the message for number of parameters parsed.
Code:
zr_vol_add x1 y1 z1 x2 y2 z2 anticamp teamfilter=humans [amount=5] [interval=1.0]
The anti-camp will hurt 5 HP/sec by default.
The knockback currently can't be reduced or increased. It's only supporting absolute values at the moment:
Code:
zr_vol_add x1 y1 z1 x2 y2 z2 classedit knockback=<new knockback>
The new knocback will be applied to all players entering the voumes, so they'll all have the same knockback.
Volumetric features in the next version is redesigned to be more flexible and with multiple features attached to a volume. I'll also make that class editor support knock back scaling.
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