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class problem


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321
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Join Date: Jun 2010
Old 07-03-2010 , 18:21   Re: class problem
Reply With Quote #11

still same problem
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rhelgeby
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Old 07-03-2010 , 22:02   Re: class problem
Reply With Quote #12

Found a typo. This should definitely fix it: http://code.google.com/p/zombiereloa...-r546-r620.zip
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Richard Helgeby

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321
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Old 07-05-2010 , 07:27   Re: class problem
Reply With Quote #13

And if i set movement type to prop the player sticks after spawnprotect and cant move ?? need help

Last edited by 321; 07-05-2010 at 07:33.
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rhelgeby
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Old 07-05-2010 , 09:33   Re: class problem
Reply With Quote #14

I forgot to set the new spawn protection speed and add sv_maxspeed to the config:

Set sv_maxspeed to 1000 or something (just add a line in zombiereloaded.cfg)
Set zr_spawnprotect_speed to 250 (or whatever you like, read notes below).

Some notes about the prop speed method:

Default player speed in CS:S when running with pistol/knife is 250. Heavy weapons make it a bit slower, but this is the offset we're using.

The player's speed will be:
250 + speed value
Setting a player's speed to 250 will then make him run twice as fast. Setting speed to -125 will make him slower (half as fast).
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Richard Helgeby

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321
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Old 07-05-2010 , 10:10   Re: class problem
Reply With Quote #15

my settings are valid

sm_speed @me 1 fix problem until next spawnprotect
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