Raised This Month: $12 Target: $400
 3% 

TF2 Support Added, Admin Menu Released


Post New Thread Closed Thread   
 
Thread Tools Display Modes
nizoo
Member
Join Date: Sep 2007
Old 10-17-2007 , 18:03   Re: TF2 Support Added, Admin Menu Released
#21

um really good got this to work perfectly just a little question thou, if I don't want someone to be a Root admin what flag do I give him to be able to access the menu?

Ty.
nizoo is offline
BAILOPAN
Join Date: Jan 2004
Old 10-17-2007 , 18:31   Re: TF2 Support Added, Admin Menu Released
#22

Anyone with the "admin" flag can use the menu command.
__________________
egg
BAILOPAN is offline
DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-17-2007 , 18:54   Re: TF2 Support Added, Admin Menu Released
#23

+Woot rofl
DontWannaName is offline
MoggieX
Veteran Member
Join Date: Aug 2007
Location: n00bville
Old 10-17-2007 , 19:23   Re: TF2 Support Added, Admin Menu Released
#24

Outstanding work guys, sometimes forgotten in all the madness of gaming but......

Thank You!!!

Matt @ All the n00bs @ Team MX
__________________
MoggieX is offline
Send a message via Skype™ to MoggieX
jones ray
Member
Join Date: Aug 2007
Old 10-17-2007 , 20:40   Re: TF2 Support Added, Admin Menu Released
#25

working on hl2dm escape menus?
jones ray is offline
monkie
Senior Member
Join Date: Oct 2006
Location: Shanghai, China
Old 10-17-2007 , 22:03   Re: TF2 Support Added, Admin Menu Released
#26

Quote:
Originally Posted by BAILOPAN View Post
Mattie: Thanks for the kind words!

monkie: Unfortunately, we broke compatibility with the expectation that CS:S plugins would not have to update until CS:S was completely broken by Orange Box. If you need to keep compatibility around for as long as possible, continue using Metamod:Source 1.4.

That said, if you look in your "extensions" folder, you will see that it will try to autoload extensions based on which MM:S version and HL2 engine they need. So people can follow our MM:S and TF2 porting guides for their own extensions, and then place each build in the correct sub-folders.
Hi, Bail, thank you for your reply.

I've noticed the autoload mechanism in the demarcation of both binary files and extension files according to the version of Source Engine.

As you suggest, I'm still using MM: S 1.4.x only for the compatibility. And I'm patient to wait for the extension authers to upgrade their work.

Yet, since CSS: DM of sourcemod version is your own child ;) and it uses extension to work around, I hope it will be upgraded with SourceMod as well, just a little request
__________________

Last edited by monkie; 10-17-2007 at 22:07.
monkie is offline
Send a message via MSN to monkie Send a message via Skype™ to monkie
ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 10-17-2007 , 22:04   Re: TF2 Support Added, Admin Menu Released
#27

GetCurrentMap() was fixed tonight, btw. So nextmap and "say currentmap" and any other plugins using GetCurrentMap() will now function promptly under TF2.
__________________
I'm a blast from the past!
ferret is offline
BAILOPAN
Join Date: Jan 2004
Old 10-17-2007 , 22:07   Re: TF2 Support Added, Admin Menu Released
#28

monkie: It won't be updated until CS:S is ported to Orange Box.

There is very little reason to use Metamod:Source 1.6.x on the original engine unless you really need the new features SourceHook provides, and thus it is for developers only. That intention was not well delivered to the community and in retrospect our upgrade path looks a lot more complicated than it actually is. I've changed www.sourcemm.net and removed the direct link to make that more clear.

See this article for more info.

Sorry about that confusion ;]
__________________
egg

Last edited by BAILOPAN; 10-17-2007 at 22:27.
BAILOPAN is offline
monkie
Senior Member
Join Date: Oct 2006
Location: Shanghai, China
Old 10-17-2007 , 22:21   Re: TF2 Support Added, Admin Menu Released
#29

bail: thank you for your quick reply

it seems now u core sourcemod & mm:s developers have been doing all u can do and the remainders are VALVE's business

ok, will keep paying close attension to sourcemod and mm: s, keep up, Allied Modders
__________________
monkie is offline
Send a message via MSN to monkie Send a message via Skype™ to monkie
[Arnold]
Senior Member
Join Date: May 2004
Old 10-18-2007 , 01:53   Re: TF2 Support Added, Admin Menu Released
#30

Is there a changelog for the SourceMM versions also like for SourceMod?

BTW: SourceMM 530 shows up as 529 on a "meta version".

Last edited by [Arnold]; 10-18-2007 at 01:59.
[Arnold] is offline
Closed Thread


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:42.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode