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Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)


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lantz69
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Sweden, Skåne
Old 05-16-2007 , 05:11   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #201

omg lol I'm blind
You have a very old version of ptb
v1.7b5 - your version
v1.8b3 - my version

So you have to upgrade your PTB
Look at the first post in this thread.
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rEnEeK
Junior Member
Join Date: Jul 2006
Old 05-16-2007 , 08:59   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #202

I upgraded PTB version... but it doesnt work..
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lantz69
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Sweden, Skåne
Old 05-16-2007 , 12:33   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #203

Quote:
Originally Posted by rEnEeK View Post
I upgraded PTB version... but it doesnt work..
then you are doing something wrong.
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mindwork
New Member
Join Date: Jul 2007
Old 07-12-2007 , 13:20   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #204

Hello, i have 18 player server
Quote:
// These two cvars must be set to 0 so PTB can work properly.
mp_autoteambalance 0
mp_limitteams 0
// Control of chatmessages which can be 0 for off 1 on if set to 2 then Transfers will show in hud but not chat.
// If set to 3 it will show all messages in chat and transfers as hudtext
ptb_saychat 1

// Transfertype can only be 1, 2 or 3 and 3 is the most agressive transfer
// 1 is PTBs original transfertype
ptb_transfer_type 3
// Set to 0 if admins with immunity also should be switched
ptb_switch_immunity 1
// Set to 0 if admins with immunity cant choose the team they wants
ptb_limitjoin_immunity 1
// Here you set which flag an admin must have to be immune against transfers (Default o ADMIN_LEVEL_C)
ptb_immunity_level "a"
// Here you set which flag an admin must have to be able to change PTB settings (Default l ADMIN_RCON)
ptb_access_level "l"
// If you want to see Transfers made in the HLSW chat have this set to 1
ptb_show_in_hlsw 1
// team selection control
amx_ptb limitjoin on // set limits on team joining
amx_ptb limitafter 0 // number of rounds after which teams limiting begins
amx_ptb limitmin 0 // number of minimum players on map for team limiting
amx_ptb maxsize 10 // maximum team size per team
amx_ptb maxdiff 2 // maximum team size difference
amx_ptb autorounds 0 // number of first rounds into match, which allow autojoin only
amx_ptb wtjauto 1 // wtj tries needed to become autojoined
amx_ptb wtjkick 7 // wtj tries needed to become kicked
amx_ptb kick on // kick for wtj counts
amx_ptb savewtj off // save wtjs to wtj.log
// team balancing actions
amx_ptb switch on // switch/transfer players
amx_ptb switchafter 0 // number of rounds after which switching begins
amx_ptb switchmin 3 // number of minimum players on map for switching
amx_ptb switchfreq 1 // relative next possible switch round
amx_ptb playerfreq 3 // relative next possible switch round for player
amx_ptb forceswitch 0 // number of tries after which PTB switches alive, if neccessary
amx_ptb deadonly off // switch dead only
// messages (good to have on when debugging if you use statsx dont have them on)
amx_ptb tellwtj on // tell about wtj tries
amx_ptb announce on // announce team status at beginning of round
amx_ptb sayok on // announce team status, if teams are alright
amx_ptb typesay on // use HUD messages
// team strength limits
amx_ptb maxstreak 3 // max. allowed team win streak
amx_ptb maxscore 2 // max. allowed team score difference
amx_ptb minrating 1.5 // minimum critical team rating
amx_ptb maxrating 2.0 // maximum critical team rating
amx_ptb superrating 3.0 // super critical team rating
amx_ptb maxincidents 50 // maximum kills + deaths before the score is divided by PTB_SCALEDOWN
amx_ptb scaledown 2 // divisor for kills and deaths, when PTB_MAXINCIDENTS is reached
Some ppl told me that this plugins is wrong! Can u help me, plzzzz?

Last edited by mindwork; 07-12-2007 at 13:23.
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lantz69
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Sweden, Skåne
Old 07-12-2007 , 14:23   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #205

Quote:
Originally Posted by mindwork View Post
Hello, i have 18 player server


Some ppl told me that this plugins is wrong! Can u help me, plzzzz?
What is wrong ??
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Ownage
BANNED
Join Date: Jul 2007
Location: I don't know
Old 07-12-2007 , 14:34   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #206

anyone have server dumps on switch/transfering?
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AllMassive
Senior Member
Join Date: Sep 2004
Location: /dev/urandom
Old 07-16-2007 , 08:34   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #207

Hi

I'm using your v1.8b3 with these settings:
Code:
......
amx_ptb limitjoin    on     // set limits on team joining
amx_ptb limitafter   0        // number of rounds after which teams limiting begins
......
It happens quite often that Players are able to join the Winning-Team - they say that they pressed 5 for Autotteam but got transfered into the Winning Team.
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Nikolasr
Junior Member
Join Date: Jul 2007
Old 07-20-2007 , 17:43   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #208

tnx very much
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neogeo
Senior Member
Join Date: Jul 2005
Old 07-21-2007 , 11:00   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #209

i've error with it :
Code:
L 07/21/2007 - 16:34:55: [AMXX] Displaying debug trace (plugin "ptb.amxx")
L 07/21/2007 - 16:34:55: [AMXX] Run time error 4: index out of bounds 
L 07/21/2007 - 16:34:55: [AMXX]    [0] ptb.sma::team_assign (line 975)
amxx 1.76d
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BeasT
Senior Member
Join Date: Apr 2007
Location: Lithuania
Old 07-21-2007 , 13:05   Re: Ptahhotep's Team Balancer 1.8b3 (Immunity & alive trans)
Reply With Quote #210

Somone better make csdm team balancer (not buggy).
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