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Say Sounds (including Hybrid Edition) (4.0.8)


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Gonz
Senior Member
Join Date: Mar 2007
Location: Germany
Old 09-01-2012 , 11:37   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #841

i found my fault

i simply forgot to upload the sounds to the gameservers folder....

tyvm for your help
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leichenclub
Member
Join Date: Aug 2011
Location: South Germany (BW)
Old 09-01-2012 , 18:51   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #842

no problem
but the last problem we still have is that the soundcommand is coupled with the backgroundmusic of sc:go.
We hope there's any solution for this problem (in the future) cause this way is very shitty ...
leichenclub is offline
Gonz
Senior Member
Join Date: Mar 2007
Location: Germany
Old 09-02-2012 , 07:00   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #843

true
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SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 09-26-2012 , 15:05   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #844

Working for CS:GO?
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leichenclub
Member
Join Date: Aug 2011
Location: South Germany (BW)
Old 09-29-2012 , 21:10   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #845

Yes, it works fine for [CS:GO],now -> if you change some things in the *.sp-file
Tested on our servers all works fine with my new changes...
Sounds where played to all over 3rd channel and not coupled with the cs:go-background-music ;)
I'm not finished, but I let you know when we've finalized ...
leichenclub is offline
SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 09-29-2012 , 21:33   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #846

Quote:
Originally Posted by leichenclub View Post
Yes, it works fine for [CS:GO],now -> if you change some things in the *.sp-file
Tested on our servers all works fine with my new changes...
Sounds where played to all over 3rd channel and not coupled with the cs:go-background-music ;)
I'm not finished, but I let you know when we've finalized ...
Can't wait. thanks!
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leichenclub
Member
Join Date: Aug 2011
Location: South Germany (BW)
Old 09-30-2012 , 19:20   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #847

thanks for what??
I've only let you know that there's a way to solve this problem in CS:GO
nobody asked about
leichenclub is offline
SonnyCrockett
Junior Member
Join Date: Jan 2012
Old 10-05-2012 , 06:41   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #848

@leichenclub: Can you please publish the changes you made in the .sp file? I would also like to have the saysounds without the crappy backgroundmusic of csgo :-)
SonnyCrockett is offline
SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 10-05-2012 , 10:21   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #849

Quote:
Originally Posted by leichenclub View Post
thanks for what??
I've only let you know that there's a way to solve this problem in CS:GO
nobody asked about
Sorry, i assumed you were going to share your "fix" with us when you said: "Tested on our servers all works fine with my new changes...I'm not finished, but I let you know when we've finalized ..."

If not the case, then so be it......

if anyone else would like to share a fix or their "fixed" .sp file with us for this to work in CS:GO, please let us know.
SmackDaddy is offline
AdlerWolf
New Member
Join Date: May 2012
Old 10-08-2012 , 17:21   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #850

Hey,
I have daily following error

Quote:
L 10/08/2012 - 19:25:56: [SM] Native "KvRewind" reported: Invalid key value handle 0 (error 4)
L 10/08/2012 - 19:25:56: [SM] Displaying call stack trace for plugin "saysounds.smx":
L 10/08/2012 - 19:25:56: [SM] [0] Line 2110, C:\dev\sourcemod\sourcemod-1.4.1\sourcemod\scripting\saysounds.sp::Comma nd_Say()
What can i do ?
AdlerWolf is offline
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