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Subplugin Submission [ZP50] C.A.T Armor System (Update 1.1)


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Catastrophe
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Join Date: Jul 2012
Location: somewhere between narnia
Old 05-14-2013 , 11:25   [ZP50] C.A.T Armor System (Update 1.1)
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Description:-

As we all know Armor is a very important part of zombieplague. For any version. It defends from infection and gives a chance for humans to survive. But on the Contrary , i'v also been to and seen servers where people buy lots of armor and become Invincible for zombies to kill them. So i developed this Advanced Armor System.

What it basically does is gives the players a chance to Earn Armor, and not buy it (I STRICTLY recommend removing armor from Extra Items Menu with this plugin). The Armor saves automatically which they have earned , and they can withdraw their armor. But for a twist , withdrawn armor can't be deposited back. It's basically a kind of an armor bank.

Players Earn armor by killing zombies(There will be more options with more updates) , They can withdraw armor by saying /ua <amount>. They can check armor that they have by saying /myarmor(for ppl who dont wanna use this command i have added an extra HUD system).

Almost everything is configurable by cvars . Also killing Nemesis will give u more armor than normal kills

This plugin is completely for humans. it has nothing to do with ZOMBIES !

Credits : -

Me entirely for code + Idea

To do :-

Nothing.

NOTE:-

I also recommend you to use this plugin and remove Armor from map armories so that there is absolutely no source for the players of armor but the system.

http://forums.alliedmods.net/showthread.php?p=458317

Known Bugs :-

None .... Be sure to report if u find any.....


At this point any suggestions are welcomed

CVARS : -


zp_cat_limit_armor - simple armor limit (def - 500)
zp_cat_savetype - save type (1- Authid, 2-Ip , 3-Nick)
zp_cat_zmkill_armor - how much armor per kill (def - 1)
zp_cat_nemkill_armor - how much armor on nemesis kill (def - 5)
zp_cat_show_hud - wether or not to show hud info of armor stock (def - 1 , 1 = yeah, 0 = no)
zp_cat_take_before_roundstart - If players are allowed to take armor only before round start (def - 1 , 1 = yeah , 0 = no)
zp_cat_least_take_armor - Least armor needed to be withdrawn for a transaction to take place ( def - 20)
zp_cat_infect_armor - How much to give armor for infecting players (def - 0 )
zp_cat_damage_required - How much damage required to gain 1 armor point (def - 600) (set it to zero to disable this feature)


Changelog:-
v1.0 - Release
v1.1 - Fixed a bug where the guy who is infected gets the bonus , and not the infector.... added the damage part.
Attached Files
File Type: sma Get Plugin or Get Source (zp50_cat_armor_system.sma - 1078 views - 8.6 KB)

Last edited by Catastrophe; 03-17-2015 at 01:04.
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Catastrophe
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Old 05-15-2013 , 08:35   Re: [ZP50] C.A.T Armor System
Reply With Quote #2

Can any1 help me with this ? "To do :-

Add a damage system where doing damage can earn u armor."
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Egan
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Join Date: May 2013
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Old 05-15-2013 , 09:54   Re: [ZP50] C.A.T Armor System
Reply With Quote #3

cool +1
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Catastrophe
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Old 05-15-2013 , 11:47   Re: [ZP50] C.A.T Armor System
Reply With Quote #4

Thank you
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RateX
Veteran Member
Join Date: Jun 2012
Location: 0o. SEA .o0
Old 05-16-2013 , 04:37   Re: [ZP50] C.A.T Armor System
Reply With Quote #5

Cool plugin, gj
For the damage system, take a look at either 4.3 or 5.0 source code ;)
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firstride
Member
Join Date: Jun 2011
Old 05-16-2013 , 07:09   Re: [ZP50] C.A.T Armor System
Reply With Quote #6

Cool idea. I works on zombie plague advance ? or you can make it ... ?
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ShadyLTD
Member
Join Date: Oct 2012
Old 05-16-2013 , 15:54   Re: [ZP50] C.A.T Armor System
Reply With Quote #7

Very interesting. I'd use this, but I don't use ZP5.0 nor will I convert to it anytime soon.
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Catastrophe
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Join Date: Jul 2012
Location: somewhere between narnia
Old 05-18-2013 , 04:18   Re: [ZP50] C.A.T Armor System
Reply With Quote #8

Quote:
Cool plugin, gj
For the damage system, take a look at either 4.3 or 5.0 source code ;)
Thnxx i'll try

Quote:
Cool idea. I works on zombie plague advance ? or you can make it ... ?
Not tested on ZPA neither do i code for ZPA ... so plzz ask sm1 who us familiar with ZPA to convert or do it by yourself

Quote:
Very interesting. I'd use this, but I don't use ZP5.0 nor will I convert to it anytime soon.
Ok since u r so interested i'll try... w8 a while...

EDIT: - I tried it with zp50's .sma code (adding damage system) but it wont work. can sm1 give me more detailed info

TY for try RateX )

Last edited by Catastrophe; 05-18-2013 at 04:19.
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Catastrophe
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Old 05-18-2013 , 04:34   Re: [ZP50] C.A.T Armor System
Reply With Quote #9

Ok so here, is the ZP43 version : -

Enjoy all : -
Attached Files
File Type: sma Get Plugin or Get Source (zp43_cat_armor_system.sma - 995 views - 9.6 KB)
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being noob
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Join Date: Jan 2012
Location: Hindustan!!
Old 05-18-2013 , 09:30   Re: [ZP50] C.A.T Armor System
Reply With Quote #10

good idea
converted from zp ammo bank
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Last edited by being noob; 05-18-2013 at 09:32.
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