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[CS:S] Tracer Effects v1.2.8 (Updated: 8/12/13)


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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 05-30-2013 , 08:05   Re: [CS:S] Tracer Effects v1.2.5 (Updated: 7/12/12)
Reply With Quote #141

I'll try to push an update in the near future that removes gamedata.
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thetwistedpanda
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Join Date: Sep 2008
Old 06-01-2013 , 12:06   Re: [CS:S] Tracer Effects v1.2.7 (Updated: 6/1/13)
Reply With Quote #142

Revision 1.2.6 - Apparently forgot to push this one?
- Added an additional check to prevent the plugin looking for DHooks if the plugin was compiled with DHooks.

Revision 1.2.7
- Removed requirement of Weapon_ShootPosition gamedata.
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Marc0504
Junior Member
Join Date: Jul 2013
Location: Denmark
Old 07-17-2013 , 21:07   Re: [CS:S] Tracer Effects v1.2.7 (Updated: 6/1/13)
Reply With Quote #143

Hello, I installed your mod, with the files that is shown here.
/sourcemod/configs/css_tracer_effects.ini
/sourcemod/gamedata/css_tracer_effects.gamedata.txt
/sourcemod/plugins/css_tracer_effects.smx
/sourcemod/scripting/css_tracer_effects.sp
/sourcemod/translations/css_tracer_effects.phrases.txt

But it does not generate any Config file in /cfg/sourcemod/sm_tracer_effects.cfg

Last edited by Marc0504; 07-17-2013 at 21:08.
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 07-17-2013 , 21:27   Re: [CS:S] Tracer Effects v1.2.7 (Updated: 6/1/13)
Reply With Quote #144

It creates a css_tracer_effects.cfg, never updated original post.
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 08-12-2013 , 16:58   Re: [CS:S] Tracer Effects v1.2.8 (Updated: 8/12/13)
Reply With Quote #145

Quote:
Revision 1.2.8
Raised hardcoded tracer limit by 128.
Cleaned up a few elements of aging code.
Fixed Dynamic Hooks not being considered optional, and thus gamedata not being optional.
Fixed a potentially harmless? bug where a client's living state wasn't reset on joining spectate.
Depreciated Cvar css_tracer_effects_personal_tracer & expanded functionality of css_tracer_effects_client_personal:
0 = Hidden
1 = Visible
2 = Always Hidden
3 = Always Visible
Default usage to morecolors.inc instead of colors.inc
Compiled a non-dynamic hooks version as I do not plan on providing updated gamedata.
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Last edited by thetwistedpanda; 08-12-2013 at 16:59.
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h4sard
Junior Member
Join Date: Aug 2013
Old 08-20-2013 , 07:17   Re: [CS:S] Tracer Effects v1.2.8 (Updated: 8/12/13)
Reply With Quote #146

Why i cant get the plugin :'(
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octora
Member
Join Date: Dec 2012
Old 09-02-2013 , 12:07   Re: [CS:S] Tracer Effects v1.2.8 (Updated: 8/12/13)
Reply With Quote #147

Hey guys i want to ask... how to change tracer to colour like fire? If can, please tell me what the colour code .
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h4sard
Junior Member
Join Date: Aug 2013
Old 09-05-2013 , 19:38   Re: [CS:S] Tracer Effects v1.2.8 (Updated: 8/12/13)
Reply With Quote #148

SourcePawn Compiler 1.5.0-dev+3889
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

/home/groups/sourcemod/upload_tmp/phpo2ht39.sp(2 : fatal error 120: cannot read from file: "morecolors"

Compilation aborted.
1 Error.

I can't get plugin ._._._._._._._._.

Pliis upload .smx
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 09-05-2013 , 19:56   Re: [CS:S] Tracer Effects v1.2.8 (Updated: 8/12/13)
Reply With Quote #149

I spy with my little eye an smx that has always been uploaded!
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m22b
Senior Member
Join Date: Jul 2013
Old 09-06-2013 , 09:45   Re: [CS:S] Tracer Effects v1.2.8 (Updated: 8/12/13)
Reply With Quote #150

csgo support?
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