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[ANY] AllChat (aka DeadChat)


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Frenzzy
SourceMod Donor
Join Date: Jan 2007
Location: Russia
Old 12-01-2011 , 09:50   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #11

sm_allchat_mode 0
Plugin is disabled. Plugin does nothing.

sm_allchat_mode 1
Plugin is active. Each player can see all of any 'say' chat messages.

sm_allchat_mode 2
Plugin is active/disabled depending on sv_alltalk. Each player can see all of any 'say' chat messages if sv_alltalk 1 (or if the game mod does not support sv_alltalk convar).

If plugin is active, then:

sm_allchat_team 0
Plugin ignores 'say_team' chat messages. (in CS:S alive players can not see messages of dead players)

sm_allchat_team 1
Any player can see all 'say_team' chat messages of their teammates. (in CS:S alive players can see messages of dead teammates)

sm_allchat_team 2
Each player can see all of any 'say_team' chat messages. (players from other teams also can see this messages)


Quote:
Originally Posted by St00ne View Post
Okay, how do I have to set my config to have this please?

- alive players being able to chat with everyone (say command) or only with teammates (say_team command)
- dead players NOT being able to use say_team, or if they do so, only dead players of their team can read them (not alive teammates)
- spectators: same as dead players
sm_allchat_team 0

Quote:
Originally Posted by St00ne View Post
Also, if sv_alltalk is set to 0 but sm_allchat_mode is set to 1... is it the same as sv_alltalk 1 and sv_allchat_mode 2?
Yes

Quote:
Originally Posted by St00ne View Post
Are alive players still able to use team_say?
This plugin does not restrict chat messages. This plugin just allows alive players to see chat messages of dead players.
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Last edited by Frenzzy; 12-01-2011 at 09:52.
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St00ne
Veteran Member
Join Date: Jan 2011
Location: Annecy - France
Old 12-01-2011 , 09:57   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #12

Quote:
sm_allchat_team 2
Each player can see all of any 'say_team' chat messages. (players from other teams also can see this messages)
You mean also alive players?
That's not what I want. I need to let alive player use say_team but not dead players.

I will try sm_allchat_mode 2 and sm_allchat_team 0.

Thanks for the answers,

St00ne
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St00ne
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Join Date: Jan 2011
Location: Annecy - France
Old 12-01-2011 , 21:28   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #13

Ok, thak you very much, Frenzzy.

I think that plugin reaches his goal. I will use this one now.

Thanks,

St00ne
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T4rg3T
Junior Member
Join Date: Nov 2010
Old 12-12-2011 , 02:08   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #14

Why can't you use the "Get Plugin" option to download the plugin?
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St00ne
Veteran Member
Join Date: Jan 2011
Location: Annecy - France
Old 12-12-2011 , 02:21   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #15

Because it requires updater extension to be compiled, but you can click on the link below, it works (allchat.smx).

It works without error without updater, right Frenzzy?

Last edited by St00ne; 12-12-2011 at 02:21.
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St00ne
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Join Date: Jan 2011
Location: Annecy - France
Old 12-12-2011 , 05:47   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #16

Quote:
Originally Posted by hkiul613shsy View Post
alive players being able to chat with everyone (say command) or only with teammates (say_team command)
- dead players NOT being able to use say_team, or if they do so, only dead players of their team can read them (not alive teammates)
-> alternatively: even enemies can read them
- spectators: same as dead players
Yes, I wrote this already, thank you for making it clear, hkiul613shsy...

But what is your question?
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St00ne
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Join Date: Jan 2011
Location: Annecy - France
Old 01-04-2012 , 14:35   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #17

Btw, I've been using this plugin for months now without errors, I think it would deserve to be approved now. I'm not an approver but I think I can say that.
Did you set it as "Ready for review" Frenzzy?

Regards,

St00ne

Last edited by St00ne; 01-04-2012 at 14:35.
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Frenzzy
SourceMod Donor
Join Date: Jan 2007
Location: Russia
Old 01-07-2012 , 10:15   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #18

Quote:
Originally Posted by St00ne View Post
Did you set it as "Ready for review" Frenzzy?
Yes, this plugin is ready for review.
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 01-15-2012 , 22:56   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #19

I don't know if its your plugins but sometimes players complain about getting spammed in chat with messages. I have seen this personally myself but am unable to recreate it. It will be like:

*DEAD*Fire: HI
*DEAD*Fire: HI
*DEAD*Fire: HI
*DEAD*Fire: HI
*DEAD*Fire: HI

5 times in chat.

If anyone else is having this issue please post it.
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Last edited by Fearts; 01-15-2012 at 23:07.
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spraypray12
Junior Member
Join Date: Sep 2009
Old 02-17-2012 , 18:12   Re: [ANY] AllChat (aka DeadChat)
Reply With Quote #20

I don't think DoD:S supports SayText2
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