Quote:
Originally Posted by HarryPotter
Remake v2.1 (2023/2/4)
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Many thanks for the improvements, I love this plugin, it's a great way to create chaos.
Am wondering about a couple of things:
1. what is the reason for the time interval?
PHP Code:
g_GameExplodeTime = GetEngineTime() + EXLOPDE_INTERVAL;
2. is there a possible way to credit the kills to the client who destroyed the car?; I've attached the modified script with some of the things that I've tried so far.
After taking a look at other plugins's implementation of "point_hurt", here's my understanding of using it to assign an attacker and a victim
Feel free to correct me if am wrong.
3. shortly after the car explodes, if you stand on the recently exploded car you'll "bounce", what cause this phenomenon?