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[L4D1 & L4D2] Shot Warns Common [v1.0.8 | 08-September-2021]


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Sempiro
Member
Join Date: Apr 2014
Old 07-06-2021 , 22:05   Re: [L4D1 & L4D2] Shot Warns Common [v1.0.7 | 01-May-2021]
Reply With Quote #21

Quote:
Originally Posted by Marttt View Post
I can check the chance logic but just imagine that this fires for every shot, so the chance to trigger it is high.
Yeah, I understand, and most of the times, although being a little bit challenging in VS, still kinda enjoyable, makes team to work together if they want to win, any little mistake (one rushing, or slacking) and everyone go down soon. But sometimes also want to have a little bit more relaxed pace. Anyways, if this can be improved, good, if not, also alright.

Thanks a lot Marttt!
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 07-07-2021 , 13:31   Re: [L4D1 & L4D2] Shot Warns Common [v1.0.7 | 01-May-2021]
Reply With Quote #22

Did you try the l4d_shot_warns_common_bots cvar?

Quote:
Originally Posted by Marttt View Post

Features
  • Allows configuring if bots should trigger it or not.

Cvars

PHP Code:
// Allow plugin behaviour on survivor bots.
// 0 = OFF, 1 = ON.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_shot_warns_common_bots "1" 
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Last edited by Marttt; 07-07-2021 at 13:32.
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ddd123
Senior Member
Join Date: May 2021
Old 07-07-2021 , 20:25   Re: [L4D1 & L4D2] Shot Warns Common [v1.0.7 | 01-May-2021]
Reply With Quote #23

Quote:
Originally Posted by Marttt View Post
Did you try the l4d_shot_warns_common_bots cvar?
Oops
I'm very sorry, i just notice that there's already option for that

Work perfectly fine and my bad
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 07-20-2021 , 08:01   Re: [L4D1 & L4D2] Shot Warns Common [v1.0.7 | 01-May-2021]
Reply With Quote #24

Did you try the l4d_shot_warns_common_safe_area cvar?

Quote:
Originally Posted by Marttt View Post

Cvars

PHP Code:
// Allow trigger common zombies while survivors are in the starting safe area.
// 0 = OFF, 1 = ON.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_shot_warns_common_safe_area "1" 
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Last edited by Marttt; 07-20-2021 at 08:10.
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viaxiamu
New Member
Join Date: Jun 2016
Old 07-20-2021 , 11:19   Re: [L4D1 & L4D2] Shot Warns Common [v1.0.7 | 01-May-2021]
Reply With Quote #25

Quote:
Originally Posted by Marttt View Post
Did you try the l4d_shot_warns_common_safe_area cvar?
My fault.I missed it
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 09-08-2021 , 20:13   Re: [L4D1 & L4D2] Shot Warns Common [v1.0.8 | 08-September-2021]
Reply With Quote #26

Plugin updated (1.0.8)

Code:
1.0.8 (08-September-2021)
    - Added cvar to enable chase on vocalize command.
    - Added support for both miniguns on L4D1.
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Last edited by Marttt; 09-08-2021 at 20:13.
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