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ForgiveTK


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PuRpl3
New Member
Join Date: Dec 2006
Location: Porto, Portugal
Old 12-21-2006 , 12:05   Re: ForgiveTK
Reply With Quote #81

EKS, i seem to have a problem.

i'm running a windows server, metamod, mani plugin and vac running.


i tried to run your plugin. it works as it's supposed to work. and it's pretty useful. However, the server started crashing. No dump files were saved. Just an empty file.

I tried uninstalling all the other aditional plugins, leaving only those i mentioned above installed. When i uninstalled ForgiveTK, server stopped crashing.

about the crashes, it seems to happen only when there are more than 4 or 5 people on the server and mainly during map changes. can't tell you anything else, since i have no aditional debug info.

195.245.182.56:27100 - here's the server btw

Last edited by PuRpl3; 12-21-2006 at 12:08.
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 12-27-2006 , 23:05   Re: ForgiveTK
Reply With Quote #82

Also seeing crashes. Disabled forgivetk for now.
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 12-28-2006 , 15:55   Re: ForgiveTK
Reply With Quote #83

Quote:
FTK 1.1.8
- Added: cvar ftk_admininterface to enable or disable use of the AdminInterface in this plugin
- Added: Plugin should now the admin immunity right if its not connected to BAT ( class: ForgiveTK, access flag: immunity )
- Changed: Plugin now uses AdminInterface 1
Hopefully this fixes it, if it does not someone needs to find a way to reproduce the crash.
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ferret
SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
Old 01-08-2007 , 11:22   Re: ForgiveTK
Reply With Quote #84

No crashes reported so far on our normal CSS server. Almost hourly crashes still reported on the gungame server. I disabled forgivetk for now there. Who knows what it might be conflicting with, gungame requires a ton of non-SMM plugins. I'm not overly worried about it.
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 03-04-2007 , 14:03   Re: ForgiveTK
Reply With Quote #85

Quote:
FTK 1.1.9
- Fixed: Potensial crash regarding executing config files
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batista999
Junior Member
Join Date: Feb 2007
Old 03-04-2007 , 14:06   Re: ForgiveTK
Reply With Quote #86

nice
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mozo
New Member
Join Date: Mar 2007
Old 03-05-2007 , 09:29   Re: ForgiveTK
Reply With Quote #87

ur plugin is great

my only sugestion,
is a variable to set a time for tk expire,
not for map change...

is much better

for example 2 day

tks a lot...
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 03-05-2007 , 10:26   Re: ForgiveTK
Reply With Quote #88

Quote:
Originally Posted by mozo View Post
ur plugin is great

my only sugestion,
is a variable to set a time for tk expire,
not for map change...

is much better

for example 2 day

tks a lot...
Thx,

I dont know about saving TK`s that long. But i have considered adding a system where TK expire over a shorter time( They would still be reset on mapchange most likely.), lets say you your player DD2 for 2 1.5 hours, then perhaps 3 TK is not that much.

The problem with saving TK`s across mapchange ( or disconnect/connect ) is that you will get a big list. And that consumes memory
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tcviper
Veteran Member
Join Date: Oct 2005
Location: Netherlands
Old 04-30-2007 , 09:56   Re: ForgiveTK
Reply With Quote #89

The plugin stops working after about 10 mins ingame/couple of rounds or when lots of people type /tkcount after eachother.

V1.1.9
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 04-30-2007 , 19:12   Re: ForgiveTK
Reply With Quote #90

does not reproduce, i can say /tacount untill i die of boredom. And played 10 ish rounds and no problems.

More information is required
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