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Nade Modes (Nomexous) v11.2


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kDiosn
Member
Join Date: Sep 2010
Old 10-18-2010 , 10:21   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #341

awsome plugin , thanks
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bloo4you
New Member
Join Date: Oct 2010
Old 10-31-2010 , 00:17   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #342

goes on biohazard?:-s
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Golradir
Senior Member
Join Date: Nov 2010
Old 12-07-2010 , 04:59   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #343

Hello! Sorry I do not speak English very well (and I used a translator)

I want to know how to put the grenade homing?
Thank you
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vakama98
New Member
Join Date: Nov 2010
Old 12-13-2010 , 00:24   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #344

Can i change this, when human walk past the nade on floor it too booming.
And when i am Zombie and going on to smoke nade this is smoking! No lighting
Sorry for my English, I am from Poland
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guven5
Senior Member
Join Date: Jul 2010
Location: counter strike 1.6 downl
Old 12-31-2010 , 08:00   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #345

Quote:
Originally Posted by vakama98 View Post
Can i change this, when human walk past the nade on floor it too booming.
And when i am Zombie and going on to smoke nade this is smoking! No lighting
Sorry for my English, I am from Poland

i have same problem, proximity and motion sensor mode working in same mode (some granade)

i have been edited something in nade_modes.cfg but nothing change

// General CVARS

nademodes_enable 1
nademodes_nades_in_effect 7
nademodes_effects 1
nademodes_play_grenade_sounds 1
nademodes_svc_bad_error_fix 0
nademodes_display_mode_on_draw 1
nademodes_reset_mode_on_throw 0
nademodes_suppress_fire_in_the_hole 0
nademodes_bot_support 1
nademodes_affect_owner 1
nademodes_team_play 1

// Mode CVARS

nademodes_proximity_enabled 0
nademodes_impact_enabled 1
nademodes_trip_enabled 1
nademodes_motion_enabled 1
nademodes_satchel_enabled 1
nademodes_homing_enabled 1
nademodes_grenade_react 0
nademodes_flash_react 0
nademodes_smoke_react 0
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LordKowen
Member
Join Date: Sep 2009
Location: Spain
Old 01-02-2011 , 08:41   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #346

Great plugin! working perfectly on my Zombie Plague server...

THANK YOU OT, GOOD JOB !!!
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Chupa Chups
Junior Member
Join Date: Jan 2011
Old 01-08-2011 , 07:44   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #347

How can i disable "normal modus" ? I want only the Impact Modus for my Grenades :f

Help me :p
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hiddeneyes02
Junior Member
Join Date: Jan 2011
Old 01-12-2011 , 01:02   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #348

Thanks ! I like it.

Last edited by hiddeneyes02; 01-12-2011 at 23:16.
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guven5
Senior Member
Join Date: Jul 2010
Location: counter strike 1.6 downl
Old 01-16-2011 , 14:21   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #349

i changed "nademodes_nades_in_effect 3" so no smoke react, thats mean "he and flash active and smoke disable" also modes disable for light.

anyway i see some server solved that problem... proximity, impact, trip, motion, satchel using for light and no smoke react. may be needs to edit plugin. some people has answer but they keep in one's bosom no reply here...
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t64181700
Member
Join Date: Dec 2009
Old 01-24-2011 , 22:37   Re: Nade Modes (Nomexous) v9.61
Reply With Quote #350

is there a way do disable normal mode? if not, can you implement it?
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