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[TF2] Friendly Mode (v. 16.0112)


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AI_
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Join Date: Oct 2014
Location: Canada
Old 11-20-2016 , 05:29   Re: [TF2] Friendly Mode (v. 14.1119)
Reply With Quote #471

Quote:
Originally Posted by ddhoward View Post
That is not the exploit. On servers where friendly players cannot use mediguns, AND where a player can go friendly without dying first (by being in spawn, for example), if a medic is healing a player and goes friendly while still healing the player, the healing target will receive infinite healing until he leaves the server or the same medic heals him again.
This exploit is possible again due to the gamedata being out-dated:



I've attached an updated one with offsets found via https://asherkin.github.io/vtable/
Attached Files
File Type: txt friendly.txt (143 Bytes, 268 views)
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Last edited by AI_; 11-20-2016 at 05:30.
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MAGNAT2645
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Location: AlliedMods.net
Old 12-01-2016 , 01:23   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #472

i have bug, when Friendly players can't run through doors (like on ctf_2fort), doors just dont see Friendly players, so Friendly can't open doors. (Also elevators too)

When friendly player standing in elevator and when elevator get up, friendly player just dropping down from elevator.
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Last edited by MAGNAT2645; 12-01-2016 at 01:26.
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ddhoward
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Old 12-01-2016 , 03:19   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #473

Look at the list of cvars.
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MAGNAT2645
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Old 12-01-2016 , 12:09   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #474

Quote:
Originally Posted by ddhoward View Post
Look at the list of cvars.
sm_friendly_noblock ?
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kamild1996
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Join Date: May 2011
Old 04-01-2017 , 10:09   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #475

The plugin cannot be downloaded since repositories are private.
What happened?
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ddhoward
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Old 04-01-2017 , 19:17   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #476

Quote:
Originally Posted by kamild1996 View Post
The plugin cannot be downloaded since repositories are private.
What happened?
Same thing that I've explained in my other threads. Bitbucket changed the url scheme. Just replace .org with .io and the download will work fine. I'll fix it myself later.

That being said, I doubt that this plugin still works.
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Last edited by ddhoward; 04-01-2017 at 19:18.
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kamild1996
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Join Date: May 2011
Old 04-12-2017 , 12:11   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #477

Quote:
Originally Posted by ddhoward View Post
Same thing that I've explained in my other threads. Bitbucket changed the url scheme. Just replace .org with .io and the download will work fine. I'll fix it myself later.

That being said, I doubt that this plugin still works.
Still works on my server, but I need to make a slight modification to it so people don't exploit it with the !car command - and I couldn't find the source.
Didn't know about the BitBucket thing, thank you Here are the "updated" links for anybody visiting:

Quote:
Originally Posted by ddhoward View Post
Installation:
To install, simply ensure that your Sourcemod installation is up to date (at least v1.5), and place the SMX in your plugins folder. You should also put friendly.txt into your gamedata folder. Optionally, place the cfg in tf/cfg/sourcemod/.

Please also consider installing Updater. This will let you automatically keep your plugins up-to-date.
Compiling:
The plugin source is available here.

The plugin requires custom includes. As such, it does not compile here on the forums. Includes required to compile the plugin are:Optional includes are:

Last edited by kamild1996; 04-12-2017 at 12:15.
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Hasbreak
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Join Date: Apr 2017
Old 04-19-2017 , 15:05   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #478

Quote:
Originally Posted by kamild1996 View Post
Still works on my server, but I need to make a slight modification to it so people don't exploit it with the !car command - and I couldn't find the source.
Didn't know about the BitBucket thing, thank you Here are the "updated" links for anybody visiting:
Hey!
Would you be willing to provide that slighty updated version of the plugin while there is still no update coresponding to the following !car command abuse?
.. yeah, just registered an account here to ask you for it.
Have a nice day guys!
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Weasel
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Join Date: Apr 2004
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Old 04-23-2017 , 18:15   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #479

Quote:
Originally Posted by kamild1996 View Post
Here are the "updated" links for anybody visiting:
Thanks! Plug-in (mostly) still works for my servers. Only problem my players are reporting is being able to "push" other players while a friendly Scout using the "Shortstop"?
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AI_
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Join Date: Oct 2014
Location: Canada
Old 11-05-2017 , 13:54   Re: [TF2] Friendly Mode (v. 16.0112)
Reply With Quote #480

Here are updated offsets following the jungle update.
Attached Files
File Type: txt friendly.txt (143 Bytes, 204 views)
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