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[TF2] Custom Weapons 3 (Beta 2)


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kyky666
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Join Date: Jun 2017
Old 06-28-2017 , 18:46   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #141

I have a weapon in the configs folder btw it in the sourcemods but it wont show in tf2
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ScrapEngineer
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Old 07-01-2017 , 04:16   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #142

Quote:
Originally Posted by Mr.Orion View Post
My attributes packs were made unapproved because I didn't put the sources in it, the most recents(?) version (with sources and inc) are on my github (https://github.com/OrionTCB/customweaponstf), there's a folder called 'newest -not tested', it is self explanatory but it doesn't mean its NEW (like new attributes and stuff), I just uploaded them after fixing stuff (like removing a line that does nothing) from compiling, that's it, nothing more, I stopped codding on TF2 since 1 year now, so everything might be outdated as hell (and I won't update them).
Can you not re-upload the attributes?
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zyox123cc
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Old 07-01-2017 , 06:04   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #143

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Originally Posted by ScrapEngineer View Post
Can you not re-upload the attributes?
https://github.com/OrionTCB/customwe...ive/master.zip
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Old 07-01-2017 , 11:02   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #144

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Originally Posted by zyox123cc View Post
He said those were outdated.
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Fnuxray
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Old 07-23-2017 , 00:29   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #145

whenever i tried using the custom weapons mdl, my weapon showed up as an ERROR mdl. how do i fix it. (not downloading the custom weapon to my C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\models because i want other people to download it directly from the server too)

Last edited by Fnuxray; 07-23-2017 at 00:33.
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The Team Ghost
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Old 07-23-2017 , 01:07   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #146

Not sure how to fix this, normally the plugin should add this automaticly to the download table. Only reason why this isn't working is because the creator didn't implement this or it isn't working like it should.
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ScrapEngineer
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Old 07-23-2017 , 05:22   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #147

Quote:
Originally Posted by Fnuxray View Post
whenever i tried using the custom weapons mdl, my weapon showed up as an ERROR mdl. how do i fix it. (not downloading the custom weapon to my C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\models because i want other people to download it directly from the server too)
If you're the server host, make sure you have a plugin to transfer files, I advise Auto File Loader (Automatic Precaching/Downloads) since, as you can tell by the name, automatically sends clients files such as the .mdl files.
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Last edited by ScrapEngineer; 07-23-2017 at 05:23.
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Fnuxray
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Old 07-24-2017 , 05:25   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #148

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Originally Posted by ScrapEngineer View Post
If you're the server host, make sure you have a plugin to transfer files, I advise Auto File Loader (Automatic Precaching/Downloads) since, as you can tell by the name, automatically sends clients files such as the .mdl files.
Already downloaded, but how should i make it work? if i placed my custom models at the wrong file, then where should it be? (i am terribly sorry if this annoys you for any reasons)
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Old 07-25-2017 , 04:01   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #149

Quote:
Originally Posted by Fnuxray View Post
Already downloaded, but how should i make it work? if i placed my custom models at the wrong file, then where should it be? (i am terribly sorry if this annoys you for any reasons)
Take the materials and models folder, and put it into your tf/ folder, or you could create a folder in tf/custom/ to keep it a bit more organized, then it should work.
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Fnuxray
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Old 07-28-2017 , 07:53   Re: [TF2] Custom Weapons 3 (Beta 2)
Reply With Quote #150

Quote:
Originally Posted by ScrapEngineer View Post
Take the materials and models folder, and put it into your tf/ folder, or you could create a folder in tf/custom/ to keep it a bit more organized, then it should work.
i don't think it is working......
i've placed them on where you told me. it is still showing up the error mdl.
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