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Grentrail


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AssKicR
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Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 05-17-2004 , 21:16  
Reply With Quote #11

well i guess i can make this work for all mods with grenades in them
just remove the code where it checks the model
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Šiego
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Join Date: May 2004
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Old 05-17-2004 , 21:24  
Reply With Quote #12

Hmm.. I have it loaded and all, and no errors, but no effects either..

Dunno what's up..


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kingpin
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Old 05-17-2004 , 21:28  
Reply With Quote #13

yah me either, getting no trails... another weird thing, when I compile my own it comes to 2000+ KBs but when I compile off the site its 500+....
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AssKicR
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Old 05-17-2004 , 21:38  
Reply With Quote #14

have you set the cvar sv_grentrail.. it defaults to 0
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kingpin
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Old 05-17-2004 , 22:07  
Reply With Quote #15

I have it to 3, i also tried 2 and 1 but still same thing.
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QwertyAccess
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Old 05-17-2004 , 22:28  
Reply With Quote #16

asskicr would this work on ns's grenade launcher
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AssKicR
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Old 05-17-2004 , 22:32  
Reply With Quote #17

That whould require a rewrite
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Šiego
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Old 05-18-2004 , 06:54  
Reply With Quote #18

Can you think of anything I may be missing that makes this effect not show up? I'm testing it on a CS and a CZ server, both using Amxx and Warcraft3FT.


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AssKicR
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Old 05-18-2004 , 07:03  
Reply With Quote #19

Engine module??
and did ya set the cvar to something other than 0 ?
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Šiego
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Old 05-18-2004 , 09:08  
Reply With Quote #20

Aye..Fun, Engine, MySQL, Counter-Strike and CS Stats modules..

cvar set to 3..


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