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Zbots for amx mod x 1.8.3


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kww
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Join Date: Feb 2021
Location: Russia
Old 03-28-2022 , 00:11   Re: Zbots for amx mod x 1.8.3
Reply With Quote #11

Quote:
Originally Posted by Fiercetree View Post
<...>
But I don't mean to hijack the original poster's thread over this.
We already do this
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DruGzOG
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Old 03-28-2022 , 09:10   Re: Zbots for amx mod x 1.8.3
Reply With Quote #12

Quote:
Originally Posted by FilembarEliJeevan View Post
I had this problem for while, do you guys know a way to get zbots work with AMX mod X 1.8.3 ?
This is illegal so you won't get support for this.

Quote:
Originally Posted by Fiercetree View Post
Thanks for your help and for putting an issue into GitHub, bookmarking it for the future.

I just figured maybe their was some configuration within YaPB that turns off their buying capability on fy maps. However, not all fy maps have guns for pickup at the spawn points.

The only file in Fy_snowcave_cz is just the bsp file. So I haven't quite tested the other two I mentioned, because they come with models, sprites etc. So I'm not sure how that will turn out, but we'll see.

Thanks again! Will come back. But I don't mean to hijack the original poster's thread over this.
What does your MapStandard look like? Try just leaving the number "2" on it and see if it'll work as intended for those maps. The only config that would change with yapb is any AS maps.

Edit: Its located in addons/yapb/conf as weapon.cfg


Edit2: There's also a few other commands you can test out:
yb_pickup_custom_items
PHP Code:
yb_pickup_custom_items
Allows 
or disallows bots to pickup custom items.

Minimum value is 0Maximum value is 1, Default value is 0. 
yb_object_pickup_radius
PHP Code:
yb_object_pickup_radius
The radius on which bot searches world 
for new objectsitems, and weapons.

Minimum value is 64.0Maximum value is 1024.0, Default value is 450.0
Also take a look at this
https://yapb.readthedocs.io/en/lates...pon-priorities
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Last edited by DruGzOG; 03-28-2022 at 09:14. Reason: added directory
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kww
Senior Member
Join Date: Feb 2021
Location: Russia
Old 03-28-2022 , 11:12   Re: Zbots for amx mod x 1.8.3
Reply With Quote #13

Did you even read their question?
Quote:
Originally Posted by DruGzOG View Post
What does your MapStandard look like? Try just leaving the number "2" on it and see if it'll work as intended for those maps. The only config that would change with yapb is any AS maps.

Edit: Its located in addons/yapb/conf as weapon.cfg


Edit2: There's also a few other commands you can test out:
yb_pickup_custom_items
PHP Code:
yb_pickup_custom_items
Allows 
or disallows bots to pickup custom items.

Minimum value is 0Maximum value is 1, Default value is 0. 
yb_object_pickup_radius
PHP Code:
yb_object_pickup_radius
The radius on which bot searches world 
for new objectsitems, and weapons.

Minimum value is 64.0Maximum value is 1024.0, Default value is 450.0
Also take a look at this
https://yapb.readthedocs.io/en/lates...pon-priorities
The MapStandard, yb_pickup_custom_items and yb_object_pickup_radius obviously is not what they need.

Quote:
Originally Posted by Fiercetree View Post
I have some fight yard maps that do not have weapons on the ground at spawn points. The bots will not buy weapons on these particular maps and will just use their pistols.
Quote:
Originally Posted by DruGzOG View Post
What does your MapStandard look like? Try just leaving the number "2" on it and see if it'll work as intended for those maps.
Why did you thought it should change anything? Bots buy just nothing. Their money doesn't change. But when we change map prefix to aim_ they buy weapons as usual. (ty @Fiercetree)
Please, could you try to look at bots' behavior before you suggest them anything? Or correct me if I'm wrong. If I am, sorry then
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Last edited by kww; 03-28-2022 at 11:24.
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DruGzOG
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Old 03-28-2022 , 12:16   Re: Zbots for amx mod x 1.8.3
Reply With Quote #14

Quote:
Originally Posted by kww View Post
Did you even read their question?


The MapStandard, yb_pickup_custom_items and yb_object_pickup_radius obviously is not what they need.





Why did you thought it should change anything? Bots buy just nothing. Their money doesn't change. But when we change map prefix to aim_ they buy weapons as usual. (ty @Fiercetree)
Please, could you try to look at bots' behavior before you suggest them anything? Or correct me if I'm wrong. If I am, sorry then
Are you reading the wiki for podbots?

MapStandard is what allows buying for the bots in maps. Hence the flags for that line. It can be a simple fix.
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kww
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Join Date: Feb 2021
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Old 03-28-2022 , 14:26   Re: Zbots for amx mod x 1.8.3
Reply With Quote #15

Quote:
Originally Posted by DruGzOG View Post
Are you reading the wiki for podbots?
I think I am.

Quote:
Originally Posted by DruGzOG View Post
MapStandard is what allows buying for the bots in maps. Hence the flags for that line. It can be a simple fix.
This is how this section looks like:
Code:
;
; Following are Tables which specify which Team is allowed
; to buy a weapon on a Map. You can also use it to allow/disallow
; Weapons for a Team or a Map/Gamemode (remember that some
; Weapons are team-specific and can't be bought by another team).
; -1 = Disallow Buying for any Team
; 0 = Terrorist Team only
; 1 = CT Team only
; 2 = Can be bought by both Teams
; Standard Weapon Tab for CS & DE Maps
;
MapStandard = -1,0,-1,2,-1,0,1,2,2,2,-1,2,-1,-1,0,0,1,0,1,1,2,2,0,1,2,1
MapAS = -1,-1,-1,2,-1,0,1,1,1,1,1,1,0,2,0,-1,1,0,1,1,0,0,-1,1,1,1
I think you know what you are saying. I set in MapStandard everything at 2 and as you can see nothing will change.
Map: https://disk.yandex.ru/d/KfsGgVAiLEY9Ow
Demo: https://disk.yandex.ru/d/J7znCc-6tmx66g
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Last edited by kww; 03-28-2022 at 14:33.
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DruGzOG
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Old 03-28-2022 , 20:45   Re: Zbots for amx mod x 1.8.3
Reply With Quote #16

Then the issue isn't with the podbots since its working as its supposed to.

The issue is with the map. Kinda weird that an fy map doesn't have weapons on the ground as it should. Isn't that the point of a "fightyard" map?

You could also just have a script and just have the bots randomly have preset weapons, such as this: https://forums.alliedmods.net/showthread.php?p=92012 and have it run specifically on those maps using the default map prefixer or maps name in the plugin prefix set
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evil85
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Join Date: Apr 2011
Old 03-29-2022 , 11:02   Re: Zbots for amx mod x 1.8.3
Reply With Quote #17

ZBot is illegal
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