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[CSGO/CSS] AbNeR MapRestrictions (Dust2) **UPDATED 2019**


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eliteroyal
AlliedModders Donor
Join Date: Dec 2016
Location: Moldova
Old 06-09-2019 , 13:55   Re: [CSGO] AbNeR MapRestrictions (Dust2) **UPDATED 2019**
Reply With Quote #21

Quote:
Originally Posted by eliteroyal View Post
would be great +de_nuke
can someone tell how to do it?
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njaaah
New Member
Join Date: Dec 2020
Old 01-21-2021 , 15:47   Re: [CSGO] AbNeR MapRestrictions (Dust2) **UPDATED 2019**
Reply With Quote #22

I've made one today for for de_cache (Attachment). It is for under 10 players. Mid (+ramp) and Main A only.

Regarding on how to do one yourself... it is time consuming job but the more of us do it, faster we'll have restrictions for all maps.

Tutorial:
  1. bot kick (or bot_kick)
  2. mp_freezetime 0
  3. bind / "mp_restartround 1"
  4. cl_showpos 1

Now, prepare fresh "<mapname>.ini" (or copy from existing one), switch to game and go to the place you want to restrict (put the fence). Note the values from the top left corner of the game (activated by cl_showpos) and copy them to the value in ini file and save. It'll take some time to get really efficient at it...
Now, pres that "/" button to restart the round so the props can reload. Go to the place you placed the fence and tweak values if needed.
Attached Files
File Type: ini de_cache.ini (2.3 KB, 124 views)
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eyal282
Veteran Member
Join Date: Aug 2011
Old 03-06-2021 , 17:08   Re: [CSGO] AbNeR MapRestrictions (Dust2) **UPDATED 2019**
Reply With Quote #23

https://forums.alliedmods.net/showth...00#post2739500

I believe I superceded your plugin, but thanks for the code.
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EMINEM_FB
Senior Member
Join Date: Dec 2010
Location: Czech republic
Old 03-02-2022 , 13:40   Re: [CSGO] AbNeR MapRestrictions (Dust2) **UPDATED 2019**
Reply With Quote #24

Hello,

Quote:
Less than 6 players allows Long only.
More than 5 players and less than 10 allows Cat and Long.
More than 9 players allows entire map
What about

0 to 6 players = Random "Models in group 01", "Models in group 02", "Models in group 03"
more than 6 = not limited

Because now it cant do - Random "ONLY A" - "ONLY B"

Thank you

Ready to share more maps with custom models if this will be added

CSS and CSGO


CSS and CSGO



Also with collision
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Wizzardoff
Senior Member
Join Date: Dec 2022
Old 03-26-2023 , 14:35   Re: [CSGO/CSS] AbNeR MapRestrictions (Dust2) **UPDATED 2019**
Reply With Quote #25

Any chance to add HUD message at the beginning of the round? I like this plugin better than Blockingzones and bombsite limiter,( which is a lot easier to configure i must say,but not so fancy ) as it had simple messaging at the start ,just adding a message to the hud (center)would be great.

How to implement DisplayCenterTextToAll to this plugin so it works with CPrintToChatAll in the same time? Thanks

Last edited by Wizzardoff; 04-07-2023 at 17:56.
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