Raised This Month: $51 Target: $400
 12% 

Blind port (T(+)rget)


Post New Thread Reply   
 
Thread Tools Display Modes
jackflack
Member
Join Date: Mar 2004
Location: Temecula, CA
Old 09-30-2004 , 19:43  
Reply With Quote #11

Quote:
Originally Posted by Twilight Suzuka
Updated
Hey i downloaded it from above after you posted upadated and nothing changed. So i looked at the .sma file and didn't see any changes there either.

Did you forgot to post the new version?

-jack
jackflack is offline
SubStream
Veteran Member
Join Date: Aug 2005
Location: USA
Old 05-08-2006 , 02:23  
Reply With Quote #12

Definetly a great plugin to add. Simple and annoys players.
SubStream is offline
Vanka7a123
Junior Member
Join Date: Dec 2007
Old 12-29-2007 , 14:18   Re: Blind port (T(+)rget)
Reply With Quote #13

gj nice plugin
__________________
]I'm ProLameScripter xD[
Vanka7a123 is offline
AlieN*
New Member
Join Date: Mar 2008
Old 03-03-2008 , 16:26   Re: Blind port (T(+)rget)
Reply With Quote #14

this plugin is useful to detect a cheater... if the player was blinded and he was still walking and killing, that means he uses wallhack or antiflash... if the player doesnt do anything and he yells "UNBLIND ME!!!" or thingz like this, means that he`s clean...
AlieN* is offline
BDJoe
New Member
Join Date: Jun 2007
Old 08-02-2008 , 06:16   Re: Blind port (T(+)rget)
Reply With Quote #15

Hi there!

I have two questions. Can you give me the exact part and explanation about the blinding process? Is the registered event "Screen fade" making the "check" and how do you find which player has blind flag even if he had been disconnected (or kicked, or he tipped "_restart" or smthng like this..).
And why the binaries of compiled sma and the one I've downloaded differs? Although the size is equal (8.0 K each) and the files are "data", there is some kind of difference. Could you explain it, please.

P.S.: Great job! This plug is very useful
t_
Edit: Sry but I can't get the idea of "get_user_smgid()". I've checked the docs but couldn't get the idea.

Last edited by BDJoe; 08-02-2008 at 06:27.
BDJoe is offline
Owyn
Veteran Member
Join Date: Nov 2007
Old 12-15-2008 , 14:01   Re: Blind port (T(+)rget)
Reply With Quote #16

only bad part that it is not makeing player blinded instantly but with effects, and even with wallhack you can see that effects and know that you are blinded

Last edited by Owyn; 12-16-2008 at 18:28.
Owyn is offline
Send a message via ICQ to Owyn
Owyn
Veteran Member
Join Date: Nov 2007
Old 12-19-2008 , 11:34   Re: Blind port (T(+)rget)
Reply With Quote #17

i have a problem, it blinds itself many ppl
Owyn is offline
Send a message via ICQ to Owyn
Old 12-19-2008, 12:50
ConnorMcLeod
This message has been deleted by ConnorMcLeod. Reason: Plugin updated on next page.
Owyn
Veteran Member
Join Date: Nov 2007
Old 12-20-2008 , 05:48   Re: Blind port (T(+)rget)
Reply With Quote #18

nope, your version just blinds target and in 2 sec their blindness dissapears by itself
Owyn is offline
Send a message via ICQ to Owyn
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 12-20-2008 , 06:19   Re: Blind port (T(+)rget)
Reply With Quote #19

My bad i forgot to set the flag.
Updated.
__________________
- tired and retired -

- my plugins -
ConnorMcLeod is offline
Owyn
Veteran Member
Join Date: Nov 2007
Old 12-20-2008 , 13:04   Re: Blind port (T(+)rget)
Reply With Quote #20

it blinds myself sometimes when i blind others even i have immunity, and cuz i have immunity i even can't amx_unblind myself T_T
Owyn is offline
Send a message via ICQ to Owyn
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode