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TFC skills rank with speed run timer


  
 
 
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Lt Llama
Senior Member
Join Date: Aug 2004
Old 09-30-2006 , 04:13   Re: TFC skills rank with speed run timer
Reply With Quote #15

Quote:
Originally Posted by jRaven View Post
Question: Should you be able to break the map's speed record after finishing the map once already? Ex: map loads, you finish and do not break record, you finish again and should break record but it doesn't save score. (Is this intended?)
This was designed together with the function that you can only get points once during the current map period. After some concideration i kept that part in the speedrunning to. See a map change as the start of a competition, a bit like a sprinter race irl. Do you get a second chance? No! The regulars who do speedrunning now keep rerunning the map and using amx_stoptimer until they get it right.

But it is on my To-Do-list for the plugin, as many other things.
One really bad design thing is that all classes are handled equal.
It is generally much harder to conc a map than doing it as solly. This should be reflected in the points given. Not to mention demo piping it.

What has to be done, which im aware of is, in this order:
1. Class differantiation
2. Speedrunning saved if record is broken (maybe)
3. Decide weither players stats should just run on and on for ever or be reset periodically.

And tons of fun stuff I want to add .

/Lt.
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Last edited by Lt Llama; 09-30-2006 at 04:31.
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