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[CS:GO] Mixed Modes V1.1 (07/02/12)Update


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deejay87
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Join Date: Apr 2004
Location: Pays du Glaude - France
Old 07-09-2012 , 13:45   Re: [CS:GO] Mixed Modes V1.1 (07/02/12)Update
Reply With Quote #11

HI
Your zip file have a folder named "addon" you forgotten an "s"
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musashiwook
Member
Join Date: Feb 2011
Old 07-10-2012 , 16:32   Re: [CS:GO] Mixed Modes V1.1 (07/02/12)Update
Reply With Quote #12

Damn...

Thanks deejay87

Updated

et en francais Merci, je me suis loupé

Last edited by musashiwook; 07-10-2012 at 16:33.
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snoopass
Junior Member
Join Date: Aug 2009
Old 08-15-2012 , 21:11   Re: [CS:GO] Mixed Modes V1.1 (07/02/12)Update
Reply With Quote #13

Would it be possible to fashion "Competitive Classic" installed as a choice!
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striker07
Veteran Member
Join Date: Mar 2012
Location: Solar System/Earth/Belgi
Old 08-19-2012 , 09:10   Re: [CS:GO] Mixed Modes V1.1 (07/02/12)Update
Reply With Quote #14

It's bugging,
When next gamemode is going to be demolition i vote to change map to de_dust2 and it loads arms race instead of demolition
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Runn5r
Junior Member
Join Date: Jun 2011
Old 08-20-2012 , 07:53   Re: [CS:GO] Mixed Modes V1.1 (07/02/12)Update
Reply With Quote #15

Any chance that this plugin could have a set of cvars and cfg so you could assign certain maps to play certain modes - ideally I want to run casual classic cs/de maps in a cycle with a few ar/gg maps in between and need the game mode to change based upon the map. The plugin is a good idea but I dont want it to be random or voted.

Cheers
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fidof650
New Member
Join Date: Jul 2012
Old 08-21-2012 , 10:33   Re: [CS:GO] Mixed Modes V1.1 (07/02/12)Update
Reply With Quote #16

Quote:
Originally Posted by Runn5r View Post
Any chance that this plugin could have a set of cvars and cfg so you could assign certain maps to play certain modes - ideally I want to run casual classic cs/de maps in a cycle with a few ar/gg maps in between and need the game mode to change based upon the map. The plugin is a good idea but I don't want it to be random or voted.

Cheers
Good question, I second this.
I'd like to have a set rotation order (of my choosing) with alternating modes (e.g.Classic Comp, Arms Race, Demolition, VIP, etc.) but would also like my members to have a vote option so they can choose the map/mode.
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SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 09-23-2012 , 20:31   Re: [CS:GO] Mixed Modes V1.1 (07/02/12)Update
Reply With Quote #17

Another plugin states: "Armsrace crashes after a few minutes of playing. - This is a Valve CS:GO issue occurs when Server Slots are above 16 (from my googling that is)"

Is this a problem here with this plugin?
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musashiwook
Member
Join Date: Feb 2011
Old 09-24-2012 , 10:20   Re: [CS:GO] Mixed Modes V1.1 (07/02/12)Update
Reply With Quote #18

Quote:
Originally Posted by Runn5r View Post
Any chance that this plugin could have a set of cvars and cfg so you could assign certain maps to play certain modes - ideally I want to run casual classic cs/de maps in a cycle with a few ar/gg maps in between and need the game mode to change based upon the map. The plugin is a good idea but I dont want it to be random or voted.

Cheers
Hi,

Here : https://forums.alliedmods.net/showthread.php?p=1780766

Im enought of time to work on Mixed Mode.
To better work set the same mapgroups in your "gamemodes_server.txt" file for each gamemode.

Last edited by musashiwook; 09-24-2012 at 10:21.
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