Raised This Month: $51 Target: $400
 12% 

sv_pure change


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
BFBombi
Junior Member
Join Date: Jul 2011
Old 02-11-2012 , 11:25   sv_pure change
Reply With Quote #1

Hello,

I think that many of you know a problem with sv_pure that stated many time ago after CS:S update.

Problem - "When you played on server with sv_pure 1/2 and enter the server with sv_pure 0 it don't change and all downloaded files break".

I want to do short plugin which change this value to 0. I tryed with ClientCommand, but it don't help. Who can help with it ? Or maybe someone have already done it ?

Sorry for my English and thanks for answer.
BFBombi is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 02-11-2012 , 11:29   Re: sv_pure change
Reply With Quote #2

Let players re-launch own game before join another server...
Bacardi is offline
BFBombi
Junior Member
Join Date: Jul 2011
Old 02-11-2012 , 12:05   Re: sv_pure change
Reply With Quote #3

It isn't comfortable
BFBombi is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 02-11-2012 , 14:47   Re: sv_pure change
Reply With Quote #4

Re-launching isn't needed. You can get the same effect by just joining a sv_pure 0 server with no downloads.

1. Join sv_pure 1/2 server.
2. Join sv_pure 0 server with no downloads.
3. Join sv_pure 0 server with downloads.
4. ???????
5. Profit.
__________________
Fearts is offline
Jasonbourne
Senior Member
Join Date: Nov 2011
Location: Sydney , AUS
Old 02-12-2012 , 04:10   Re: sv_pure change
Reply With Quote #5

but as server operators there should be someway to achieve this

without telling players to join another server before joining ours

doesnt sound right

Last edited by Jasonbourne; 02-12-2012 at 04:11.
Jasonbourne is offline
Fearts
ferts of daeth
Join Date: Oct 2008
Old 02-12-2012 , 10:55   Re: sv_pure change
Reply With Quote #6

Well there isn't. It is up to valve this fix this issue.
__________________
Fearts is offline
Gate
Junior Member
Join Date: May 2009
Location: Germany
Old 02-14-2012 , 11:37   Re: sv_pure change
Reply With Quote #7

you may create a server where sv_pure is 0 with no downloads which directs to your server when they joined the game...

Last edited by Gate; 02-14-2012 at 11:37.
Gate is offline
blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 02-14-2012 , 12:21   Re: sv_pure change
Reply With Quote #8

have you tried this
blodia is offline
BFBombi
Junior Member
Join Date: Jul 2011
Old 02-15-2012 , 09:43   Re: sv_pure change
Reply With Quote #9

Quote:
Originally Posted by blodia View Post
have you tried this
Not work for sv_pure

Code:
public OnClientAuthorized(client)
{	
	new Handle:cvarPure;
	cvarPure = FindConVar("sv_pure");
	
	SendConVarValue(client, cvarPure, "0");
}
Console error: Invalid convar handle 0 (error 4)

When sv_pure chage to sv_gravity for example it work. Maybe i do something wrong ?
BFBombi is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 02-15-2012 , 09:58   Re: sv_pure change
Reply With Quote #10

sv_pure is command... I guess.
Becuase players can use as cmd in they own console it to get server sv_pure mode.
And you can't check player cvar sv_pure value.
Bacardi is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode