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[TF2] Building Overhaul


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PC Gamer
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Join Date: Mar 2014
Old 11-06-2022 , 11:27   Re: [TF2] Building Overhaul
Reply With Quote #21

Plugin works well, so thanks for that.

However, I do get this in my error logs:
PHP Code:
L 11/05/2022 04:21:05: [SMException reportedInvalid Handle 0
L 11
/05/2022 04:21:05: [SMBlamingbuildingoverhaul.smx
L 11
/05/2022 04:21:05: [SMCall stack trace:
L 11/05/2022 04:21:05: [SM]   [0DHookReturn.Value.set
L 11
/05/2022 04:21:05: [SM]   [1Line 731buildingoverhaul.sp::CTFPlayer_BuildObservableEntityList
L 11
/05/2022 04:21:31: [SMException reportedInvalid Handle 0
L 11
/05/2022 04:21:31: [SMBlamingbuildingoverhaul.smx
L 11
/05/2022 04:21:31: [SMCall stack trace:
L 11/05/2022 04:21:31: [SM]   [0DHookReturn.Value.set
L 11
/05/2022 04:21:31: [SM]   [1Line 731buildingoverhaul.sp::CTFPlayer_BuildObservableEntityList
L 11
/05/2022 04:21:45: [SMException reportedInvalid Handle 0 
Is this something that can be fixed?
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PC Gamer
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Old 12-04-2022 , 16:45   Re: [TF2] Building Overhaul
Reply With Quote #22

This plugin requires a gamedata update after the recent TF2 update. Can you provide the update?
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nosoop
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Old 12-05-2022 , 01:43   Re: [TF2] Building Overhaul
Reply With Quote #23

Quote:
Originally Posted by PC Gamer View Post
This plugin requires a gamedata update after the recent TF2 update. Can you provide the update?
It should be current with this PR.
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Old 12-05-2022 , 02:09   Re: [TF2] Building Overhaul
Reply With Quote #24

Quote:
Originally Posted by nosoop View Post
It should be current with this PR.
No luck after replacing code and gamedata with github linked code. Server crashes to desktop when any Engineer places a sentry.

A really do appreciate the attempt to fix it.
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nosoop
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Old 12-05-2022 , 22:55   Re: [TF2] Building Overhaul
Reply With Quote #25

Quote:
Originally Posted by PC Gamer View Post
No luck after replacing code and gamedata with github linked code. Server crashes to desktop when any Engineer places a sentry.

A really do appreciate the attempt to fix it.
Ah, CTFPlayer::FinishObject had been inlined. Will need to adjust the read addresses in CTFGameStats; another PR will be sent shortly.
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I don't do DMs over Discord -- PM me on the forums regarding inquiries.
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Old 12-06-2022 , 13:31   Re: [TF2] Building Overhaul
Reply With Quote #26

Quote:
Originally Posted by nosoop View Post
another PR will be sent shortly.
New change to gamedata tested and is confirmed working. Thank you!
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PC Gamer
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Old 12-10-2022 , 19:17   Re: [TF2] Building Overhaul
Reply With Quote #27

While this plugin works I'm still getting this error in the error logs. Can you post a fix for it?

PHP Code:
L 12/10/2022 12:52:47: [SMException reportedInvalid Handle 0
L 12
/10/2022 12:52:47: [SMBlamingbuildingoverhaul.smx
L 12
/10/2022 12:52:47: [SMCall stack trace:
L 12/10/2022 12:52:47: [SM]   [0DHookReturn.Value.set
L 12
/10/2022 12:52:47: [SM]   [1Line 731buildingoverhaul.sp::CTFPlayer_BuildObservableEntityList
L 12
/10/2022 12:52:50: [SMException reportedInvalid Handle 0
L 12
/10/2022 12:52:50: [SMBlamingbuildingoverhaul.smx
L 12
/10/2022 12:52:50: [SMCall stack trace:
L 12/10/2022 12:52:50: [SM]   [0DHookReturn.Value.set
L 12
/10/2022 12:52:50: [SM]   [1Line 731buildingoverhaul.sp::CTFPlayer_BuildObservableEntityList
L 12
/10/2022 12:54:00Error log file session closed
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heavyisgps
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Join Date: Aug 2018
Old 08-11-2023 , 10:54   Re: [TF2] Building Overhaul
Reply With Quote #28

After the latest TF2 update, you are only able to 1 additional set of teleporters, and build no additional sentries or dispensers
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