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Heavy Sauce Boss?


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hamza47sohail
Senior Member
Join Date: Jan 2014
Old 01-28-2014 , 15:58   Heavy Sauce Boss?
Reply With Quote #1

Hello.
Where can I find the FF2 boss called Heavy Sauce:
http://www.youtube.com/watch?v=O8RZZr4OjSw

THanks in advance
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xXDeathreusXx
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Old 01-29-2014 , 16:33   Re: Heavy Sauce Boss?
Reply With Quote #2

Quote:
Originally Posted by hamza47sohail View Post
Hello.
Where can I find the FF2 boss called Heavy Sauce:
http://www.youtube.com/watch?v=O8RZZr4OjSw

THanks in advance
I believe that is a private boss...
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hamza47sohail
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Join Date: Jan 2014
Old 02-10-2014 , 10:25   Re: Heavy Sauce Boss?
Reply With Quote #3

Hmm.
I have seen it 3 different servers so far.
Well, that sucks. Its a great boss.
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Spyper
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Join Date: Sep 2013
Old 02-11-2014 , 10:24   Re: Heavy Sauce Boss?
Reply With Quote #4

If you have the model, and if you know boss effect you can make .cfg.
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RavensBro
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Join Date: Sep 2009
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Old 02-11-2014 , 11:39   Re: Heavy Sauce Boss?
Reply With Quote #5

you can get him from a Gmod ff2 boss pack I saw.
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AeroAcrobat
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Old 02-11-2014 , 13:01   Re: Heavy Sauce Boss?
Reply With Quote #6

Quote:
Originally Posted by RavensBro View Post
you can get him from a Gmod ff2 boss pack I saw.
maybe this one: http://steamcommunity.com/sharedfile.../?id=136336629
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 02-12-2014 , 00:46   Re: Heavy Sauce Boss?
Reply With Quote #7

Looks really simple to program, he doesn't even do much does he? Just gets a weapon...
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hamza47sohail
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Join Date: Jan 2014
Old 02-12-2014 , 10:22   Re: Heavy Sauce Boss?
Reply With Quote #8

Quote:
Originally Posted by friagram View Post
Looks really simple to program, he doesn't even do much does he? Just gets a weapon...
Yea.
I have the model and materials. Just need a cfg.

The music is available online "Heavy Sauce by Barbara" or something like that.

And I think he just gets a minigun.

Maybe the minigun can ignite people or something.
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Snaggle
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Old 02-12-2014 , 18:42   Re: Heavy Sauce Boss?
Reply With Quote #9

Quote:
Originally Posted by hamza47sohail View Post
Yea.
I have the model and materials. Just need a cfg.

The music is available online "Heavy Sauce by Barbara" or something like that.

And I think he just gets a minigun.

Maybe the minigun can ignite people or something.
If this is the case you could just write the .cfg yourself, they aren't exactly hard there are many out there you can use for reference.
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Sindex
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Join Date: Jan 2012
Old 02-14-2014 , 21:27   Re: Heavy Sauce Boss?
Reply With Quote #10

It was originally designed for our servers, but never released publicly. It was inspired by Expo's Heavy is Spy video. The model creation goes completely towards RavensBro (it was a model we contracted out for). Which we are still grateful for it's creation. Everything else put into motion by me. This includes the music, sound effects, and the config file. There were several problems I could not fix config wise that still bothers me. One being that the soldier class had a problem gaining negative condition (bleed, mark of death, fire and ect.) from certain weapon/item attributes in FF2. Still happens today, and has not been fixed. I also have to rig the actually FF2 source code to make sure the demo shield does not break from any ranged weapon.

However awhile back ago someone got a hold of both the config file and model. The model I kind of expected to be used, but the config file was something I never thought would be copied word by word. Nevertheless that file is outdated because since then I believe I fixed him around a couple of dozen times. The other boss I was working on at the time was Demon-Chef. Except only the model I think has been used, and not the actual config file. Again RavensBro created the model.

The thing about the bosses I tried to create for the servers was to create unique versions of each boss. Instead of using the same abilities over and over again. Heavy Sauce at the time was created as kind of an anti-scout boss. Where he could slow down his victims before delivering the final punch. Of course over time that changed and had other features tacked onto him. Though most of his original functionality stay's intact.

Last edited by Sindex; 02-14-2014 at 21:28.
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