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Accelerator - Crash Reporting That Doesn't Suck


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KadabraZz
Senior Member
Join Date: May 2020
Old 08-11-2023 , 00:45   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #411

Quote:
Originally Posted by bakugo View Post
Any plans to fix the crash on dump upload on certain distros, or is this unmaintained?
The same happens here, if a crash occurs, it creates the dump and the server goes into a loop (Start-Crash-Restart) until I manually delete the dumps
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rekcah
Member
Join Date: Jun 2019
Old 09-05-2023 , 05:39   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #412

my server keeps crashing, but only on map changes, i have no idea how to read the crash report, can someone please point me it the right direction.

https://crash.limetech.org/qdkqulx3de5l

Quote:
Function
0 linux-gate.so!__kernel_vsyscall + 0x9
1 libc-2.31.so!gsignal + 0xc6
2 libc-2.31.so!abort + 0x130
3 libc-2.31.so + 0x799ac
4 libc-2.31.so + 0x81bef
5 libc-2.31.so + 0x8391f
6 engine_srv.so!CUtlMemory<unsigned char, int>:urge() + 0x1f
7 engine_srv.so!CUtlRBTree<CUtlMap<CNetworkStri ngDict::CTableItem, CNetworkStringTableItem, unsigned short>::Node_t, unsigned short, CUtlMap<CNetworkStringDict::CTableItem, CNetworkStringTableItem, unsigned short>::CKeyLess, CUtlMemory<UtlRBTreeNode_t<CUtlMap<CNetworkSt ringDict::CTableItem, CNetworkStringTableItem, unsigned short>::Node_t, unsigned short>, unsigned short> >::RemoveAll() + 0xac
8 engine_srv.so!CNetworkStringDict::~CNetworkSt ringDict() + 0x20
9 engine_srv.so!CNetworkStringTable::~CNetworkS tringTable() + 0x2e
10 engine_srv.so!CNetworkStringTable::~CNetworkS tringTable() + 0x12
11 engine_srv.so!CNetworkStringTableContainer::R emoveAllTables() + 0x58
12 engine_srv.so!CBaseServer::Clear() + 0x1d
13 engine_srv.so!CGameServer::SpawnServer(char*, char*) + 0x1d1
14 engine_srv.so!Host_Changelevel(bool, char const*, char const*) + 0x16e
15 engine_srv.so!CHostState::State_ChangeLevelMP () + 0x8a
16 engine_srv.so!CHostState::FrameUpdate(float) + 0x115
17 engine_srv.so!HostState_Frame(float) + 0x1d
18 engine_srv.so!CEngine::Frame() + 0x54f
19 engine_srv.so!CDedicatedServerAPI::RunFrame() + 0x26
20 dedicated_srv.so!RunServerIteration(bool) + 0x3c
21 dedicated_srv.so!RunServer(bool) + 0x48
22 engine_srv.so!CModAppSystemGroup::Main() + 0x8d
23 engine_srv.so!CAppSystemGroup::Run() + 0x38
24 engine_srv.so!CDedicatedServerAPI::ModInit(Mo dInfo_t&) + 0x1af
25 dedicated_srv.so!CDedicatedAppSystemGroup::Ma in() + 0xb5
26 dedicated_srv.so!CAppSystemGroup::Run() + 0x38
27 dedicated_srv.so!CAppSystemGroup::Run() + 0x38
28 dedicated_srv.so!main + 0x217
29 srcds_linux!main + 0xf2
30 libc-2.31.so!__libc_start_main + 0xf5
31 srcds_linux + 0x885
32 srcds_linux + 0x630
33 srcds_linux + 0x950
34 srcds_linux + 0x9c0
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 09-23-2023 , 05:29   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #413

This "Accelerator - Crash Reporting" conflicts with many extesion in linux system today,
keep crashing on server start up

For example: builtinvotes.ext, collision.ext
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Krufftys Killers
Senior Member
Join Date: Jan 2014
Old 10-30-2023 , 18:02   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #414

Am getting this error
L 10/30/2023 - 18:00:50: [CRASH] WARNING: GetSpew not found in gamedata, console output will not be included in crash reports.

Did reinstall of L4D2 and stil getting this error

L 10/31/2023 - 102:59: SourceMod log file session started (file "C:\servers\kruffty2\left4dead2\addons\source mod\logs\L20231031.log") (Version "1.11.0.6943")
L 10/31/2023 - 102:59: [CRASH] WARNING: GetSpew not found in gamedata, console output will not be included in crash reports.

Working on my other server without any errors

SourceMod Version Information:
SourceMod Version: 1.11.0.6943
SourcePawn Engine: 1.11.0.6943, jit-x86 (build 1.11.0.6943)
SourcePawn API: v1 = 5, v2 = 16
Compiled on: Oct 16 2023 21:26:13
Built from: https://github.com/alliedmodders/sou...ommit/db12236d
Build ID: 6943:db12236d
http://www.sourcemod.net/
L 10/31/2023 - 1060: rcon from "24.57.30.1:55506": command "sm version"



] sm plugins list
[SM] Listing 16 plugins:
01 "Admin File Reader" (1.11.0.6943) by AlliedModders LLC
02 "Admin Help" (1.11.0.6943) by AlliedModders LLC
03 "Admin Menu" (1.11.0.6943) by AlliedModders LLC
04 "Anti-Flood" (1.11.0.6943) by AlliedModders LLC
05 "Basic Ban Commands" (1.11.0.6943) by AlliedModders LLC
06 "Basic Chat" (1.11.0.6943) by AlliedModders LLC
07 "Basic Comm Control" (1.11.0.6943) by AlliedModders LLC
08 "Basic Commands" (1.11.0.6943) by AlliedModders LLC
09 "Basic Info Triggers" (1.11.0.6943) by AlliedModders LLC
10 "Basic Votes" (1.11.0.6943) by AlliedModders LLC
11 "Client Preferences" (1.11.0.6943) by AlliedModders LLC
12 "Fun Commands" (1.11.0.6943) by AlliedModders LLC
13 "Fun Votes" (1.11.0.6943) by AlliedModders LLC
14 "Player Commands" (1.11.0.6943) by AlliedModders LLC
15 "Reserved Slots" (1.11.0.6943) by AlliedModders LLC
16 "Sound Commands" (1.11.0.6943) by AlliedModders LLC
L 10/31/2023 - 107:03: rcon from "24.57.30.1:55506": command "sm plugins list"



[01] Automatic Updater (1.11.0.6943): Updates SourceMod gamedata files
[02] Webternet (1.11.0.6943): Extension for interacting with URLs
[03] Accelerator (2.5.0): SRCDS Crash Handler
[04] Top Menus (1.11.0.6943): Creates sorted nested menus
[05] SDK Tools (1.11.0.6943): Source SDK Tools
[06] BinTools (1.11.0.6943): Low-level C/C++ Calling API
[07] Client Preferences (1.11.0.6943): Saves client preference settings
[08] SQLite (1.11.0.6943): SQLite Driver
L 10/31/2023 - 107:48: rcon from "24.57.30.1:55506": command "sm exts list"

Listing 2 plugins:
[01] SourceMod (1.11.0.6943) by AlliedModders LLC
[02] SDK Tools (1.11.0.6943) by AlliedModders LLC
L 10/31/2023 - 1083: rcon from "24.57.30.1:55506": command "meta list"

Last edited by Krufftys Killers; 10-31-2023 at 10:44.
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BRU7US
Member
Join Date: Jul 2020
Location: Tatarstan, Kazan
Old 11-05-2023 , 18:41   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #415

I found temporary fix of it.

1. This extension works good with last version of Actions extentions
2. This works bad with CollisionHook extention. But you just need to delete all ".autoload" files of Actions and CollisionHook from "extensions" folder. This two extensions will be loaded same good, but now Accelerator stop crashing your server.

Working on SourceMod 1.11 6945

Update: In general, this only works until the next server startup. Changing the CollisionHook loading sequence may help to solve this problem. But I don't know how to change it. It seems that Accelerator should be loaded earlier than CollisionHook

Update 2: Delete ".autoload" file of Accelerator extension and add "sm exts load accelerator.ext.so" to your "server.cfg". This will force "late load" of Accelerator extension.

Last edited by BRU7US; 11-05-2023 at 19:19.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 11-06-2023 , 13:23   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #416

Quote:
Originally Posted by BRU7US View Post
I found temporary fix of it.

1. This extension works good with last version of Actions extentions
2. This works bad with CollisionHook extention. But you just need to delete all ".autoload" files of Actions and CollisionHook from "extensions" folder. This two extensions will be loaded same good, but now Accelerator stop crashing your server.

Working on SourceMod 1.11 6945

Update: In general, this only works until the next server startup. Changing the CollisionHook loading sequence may help to solve this problem. But I don't know how to change it. It seems that Accelerator should be loaded earlier than CollisionHook

Update 2: Delete ".autoload" file of Accelerator extension and add "sm exts load accelerator.ext.so" to your "server.cfg". This will force "late load" of Accelerator extension.
Doesn't work, "late load" not allowed


PHP Code:
Response module list doesn't match sent list (33 < 60)
Uploaded crash dump: Sorry, presubmit is required - you may need to upgrade accelerator or adjust your config 
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BRU7US
Member
Join Date: Jul 2020
Location: Tatarstan, Kazan
Old 11-06-2023 , 14:19   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #417

Quote:
Originally Posted by HarryPotter View Post
Doesn't work, "late load" not allowed


PHP Code:
Response module list doesn't match sent list (33 < 60)
Uploaded crash dump: Sorry, presubmit is required - you may need to upgrade accelerator or adjust your config 
I'm noticing this problem right now too.
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BRU7US
Member
Join Date: Jul 2020
Location: Tatarstan, Kazan
Old 11-06-2023 , 18:55   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #418

Found new solution!

Install extention and gamedata of CollisionHook from ZoneMod Build and it will be work fine.
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LionCrest
AlliedModders Donor
Join Date: Apr 2018
Old 12-07-2023 , 23:22   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #419

Quote:
Originally Posted by BRU7US View Post
Found new solution!

Install extention and gamedata of CollisionHook from ZoneMod Build and it will be work fine.
Didn't work for me. Disabling local processing for symbols did, since it was Google Breakpad that was crashing the server.

In core.cfg put:
PHP Code:
"MinidumpSymbolUpload"    "0" 
Will see, if this solution holds up into the future, though, since it was able to upload only a few dumps and was rate-limited by the limetech backend.

Last edited by LionCrest; 12-07-2023 at 23:22.
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BRU7US
Member
Join Date: Jul 2020
Location: Tatarstan, Kazan
Old 12-08-2023 , 12:13   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #420

Quote:
Originally Posted by LionCrest View Post
Didn't work for me. Disabling local processing for symbols did, since it was Google Breakpad that was crashing the server.

In core.cfg put:
PHP Code:
"MinidumpSymbolUpload"    "0" 
Will see, if this solution holds up into the future, though, since it was able to upload only a few dumps and was rate-limited by the limetech backend.
What specifically didn't work in my solution? What were the errors?
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