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MapChooser Extended 1.10.2 (Updated 2014-02-05)


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Gisele
Junior Member
Join Date: Apr 2012
Location: Spain
Old 06-26-2012 , 03:08   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #381

It is possible include more maps in the vote menu?
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 06-27-2012 , 20:18   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #382

Here's a new tf.txt map list for TF2, which adds the map sd_doomsday, set to be released sometime in the next few hours.

Quote:
Originally Posted by Gisele View Post
It is possible include more maps in the vote menu?
Right now, I think there's a cap on the number of votes in the menu due to laziness on my part... I think the cap is currently 6, although it may be 5 because of issues with BuiltinVotes.
Attached Files
File Type: txt tf.txt (797 Bytes, 108 views)
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Last edited by Powerlord; 06-27-2012 at 20:19.
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dan0ne
Member
Join Date: Sep 2009
Location: Moscow, Russia
Old 06-30-2012 , 09:58   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #383

Hello. I have a question.
I want to be on the zm_map was ze_map in the voting and vice versa. Is it possible?
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Last edited by dan0ne; 06-30-2012 at 09:59.
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DGnetwork
Junior Member
Join Date: Apr 2012
Old 07-03-2012 , 15:27   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #384

hello, after the steam update for css yesterday its seems that mce is not working properly at the end of the map during the vote the server crashes. is a update coming out for this plugin?
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 07-03-2012 , 15:35   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #385

Quote:
Originally Posted by DGnetwork View Post
hello, after the steam update for css yesterday its seems that mce is not working properly at the end of the map during the vote the server crashes. is a update coming out for this plugin?
It's not an issue with this plugin.

As psychonic mentioned in another thread, CS:S will crash whenever SourceMod 1.4.3 or below tries to play a sound (including menu/vote sounds). You need 1.4.4 snapshot 3519 or newer, or 1.5.0 snapshot 3574 or newer to prevent this.

SourceMod 1.4.4 final will likely be out tomorrow.

Quote:
Originally Posted by dan0ne View Post
Hello. I have a question.
I want to be on the zm_map was ze_map in the voting and vice versa. Is it possible?
If I understand this correctly, if you're on zm_map, you always want ze_map in the voting? This plugin doesn't support that. UMC might, but I'm not sure about that.
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Last edited by Powerlord; 07-03-2012 at 15:57.
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Hornet2510
New Member
Join Date: Jun 2012
Location: Russia
Old 07-04-2012 , 11:31   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #386

Another bug for you man )

I have admins who don't like rtv, so they often cancel vote. After that, plugin picks up a map randomly (as I understand) and nominate stops working. Could you make vote cancelling work at least like "don't change" option? Sorry for bad English.
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daveyboye
Senior Member
Join Date: Aug 2008
Old 07-16-2012 , 11:38   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #387

I discovered a lethal bug Sometimes, we change our hl2mp server to teamplay without a hard restart and then change it back to dm. The mapchooser plugin continues to work (allowing people to vote). However, when changing to next map, it always changes back to the map we just got done playing before we changed it to teamplay. It does this every map change despite the votes unless we give the server a hard restart. Any ideas, any suggestions?
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 07-16-2012 , 11:58   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #388

Quote:
Originally Posted by Hornet2510 View Post
Another bug for you man )

I have admins who don't like rtv, so they often cancel vote. After that, plugin picks up a map randomly (as I understand) and nominate stops working. Could you make vote cancelling work at least like "don't change" option? Sorry for bad English.
Whoops, I meant to come back and answer you earlier.

I'd have to look up how the vote cancel command works, but it's probably doable...

The only thing I'm not clear about is how to check if voting is canceled if the map changes during the vote or something. Then again, maybe it's still a good idea to just set the next map based on one of the things in the vote list at random rather than using the next map in the mapcycle.

Quote:
Originally Posted by daveyboye View Post
I discovered a lethal bug Sometimes, we change our hl2mp server to teamplay without a hard restart and then change it back to dm. The mapchooser plugin continues to work (allowing people to vote). However, when changing to next map, it always changes back to the map we just got done playing before we changed it to teamplay. It does this every map change despite the votes unless we give the server a hard restart. Any ideas, any suggestions?
This is the first I've heard of this kind of thing. The SourceMod core handles the actual map change, this plugin just calls the SetNextMap native.
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Last edited by Powerlord; 07-16-2012 at 11:59.
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daveyboye
Senior Member
Join Date: Aug 2008
Old 07-17-2012 , 23:00   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #389

Any idea on a fix? This only occurs if we change the server to teamplay and after the map it defaults back to the previous map and will continue loading that map every map change despite the normal map votes.
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tdldp
Junior Member
Join Date: Jun 2010
Old 07-19-2012 , 08:49   Re: MapChooser Extended 1.9.3 (Updated 2012-06-23)
Reply With Quote #390

Hi..

I'm still reading 39 pages of forum thread, but was wandering if anyone could answer me with question i'm having.

I'd like to know if it's possible to make a plugin command call (Plugin : Advanced commands Command : sm_teamswap to be exact) after a vote end when an extend is selected...
We have a community of players who regret a mani ability with auto team swap after a map extend, and we were thinking using a combination of this plugin with advance commands to try and do this..
I think it is possible to make calls with function OnMapVoteEnd() but this is not documented (or have not seen it), and i don't understand how to use it..
Thanks for your kind answer..

Tdldp

Last edited by tdldp; 07-19-2012 at 08:50.
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