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[CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)


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shyriu42
Member
Join Date: Dec 2009
Old 11-02-2010 , 11:39   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #161

hello no answers for my question ??? so i have add a evenscript plugin to switch T and CT at the end of round... i m sorry of this because i think it s easy to add this in this plugin but the creator doesn 't matter for our requesting.... good plugin anyway.. i used it daily ...


petite traduc des objets maps a++
Attached Files
File Type: zip maps_french_hns.zip (8.2 KB, 115 views)

Last edited by shyriu42; 11-02-2010 at 11:46.
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 11-02-2010 , 12:32   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #162

Quote:
Originally Posted by shyriu42 View Post
is it possible to add a cvars for changing team all the round ???

sm_changeround 1

0 no change

1 dead CT go T
and dead T go CT
Since there should always be more CTs than Ts to keep a fair balanced game, that teamswitch wouldn't be that easy. I'm currently working on a good teambalancer to enforce the relations.
Quote:
Originally Posted by shyriu42 View Post
hello when player change team CT to T the T have gun and CUT sot the hide people can kill CT 's ...
That's possibly due to the way you're changing the team. If you're changing the team in the middle of the round with a plugin, it won't work as expected. Changing team and respawning in the next round won't be an issue.

Thank you for the french translations! I'll include them in the next release if you don't mind.
Quote:
Originally Posted by alex4dyana View Post
Hello i want to dissable all hide_and_seek\maps .cfg and I want to disable models and plugins work without him because we have so many maps and not working.

This plugin is verry good

sorry for my English but use google translation
The plugin should disable itself if there isn't a mapconfig available for the current map. You can easily create a config for a new map and add models which are common on that map. You could find the props with decompiling the map and checking with Hammer.
Quote:
Originally Posted by Sethenor View Post
Very nice mod

But is it possible to add a "0. Close Menu" to the /hide menu?
Sure it is. Just search for
Code:
SetMenuExitButton(g_ModelMenu[nextLangID], false);
and set the last parameter to true.

You're always welcome to test the newest features by monitoring the svn.
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dan0ne
Member
Join Date: Sep 2009
Location: Moscow, Russia
Old 11-02-2010 , 16:32   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #163

Nice! Now plugin is awesome! Thank you very much!
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Sethenor
Member
Join Date: Jul 2010
Old 11-02-2010 , 18:41   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #164

Thanks a lot

BTW, found a translation error in plugin.hide_and_seek.txt:

"Hider Freezed"
{
"en" "You're freezed in place."
}

should be:

"Hider Freezed"
{
"en" "You're frozen in place."
}
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shyriu42
Member
Join Date: Dec 2009
Old 11-03-2010 , 11:14   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #165

hello no problems to used my translations ...

a++
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dan0ne
Member
Join Date: Sep 2009
Location: Moscow, Russia
Old 11-05-2010 , 10:44   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #166

Some ct players after freezetime still have black screen and have no chance to do anything.
And radar works, cts see ts on radar, but ts have no radar.

Last edited by dan0ne; 11-08-2010 at 16:55.
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therudy
Member
Join Date: Nov 2010
Old 11-08-2010 , 17:32   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #167

Hi all

I need help pleaz,

My server got :

Metamod with .vdf
Sourcemod
SDK hooks 1,3 wiith gamesdata update
Hide and seek 1.3.1

(I'm french)


And the anti-cheat doesn't work,

The plugin works fine but the anti-cheat doesn't work (r_shadows, cl_radaralpha, cl_minmodels)

Who help me? thank all !

(sorry for my bad english, i'm french)

Last edited by therudy; 11-09-2010 at 04:00.
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 11-09-2010 , 11:41   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #168

Those cvar-checking anticheat has been disabled in some versions before. The plugin should only hide the enemies on the radar, but as it seems it doesn't work as espected..

@dan0ne: Try this plugin version for radar hiding. You'll need to update the translation files either.
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therudy
Member
Join Date: Nov 2010
Old 11-09-2010 , 13:14   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #169

Hi ,

I use version 1.3.1 :S..

I propose you an idea for improved the plugin

The possibility of putting a tax on the choice of an object in particular

Everybody uses object small, and thus with a financial cost, would have limited himself

Last edited by therudy; 11-09-2010 at 15:10.
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dan0ne
Member
Join Date: Sep 2009
Location: Moscow, Russia
Old 11-15-2010 , 11:51   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #170

Quote:
Originally Posted by Peace-Maker View Post

@dan0ne: Try this plugin version for radar hiding. You'll need to update the translation files either.
Ok, i will try.
Update translations files? Now they from 1.3.1 ver. What files i should to use?
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