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Valve's request to CS:GO community owners


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Sprilo
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Join Date: Aug 2014
Old 07-07-2015 , 22:53   Valve's request to CS:GO community owners
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Hey everyone,

As some of you are already aware, Vitaliy Genkin has sent a request to the CS:GO community http://www.reddit.com/r/GlobalOffens..._to_community/

Quote:
CS:GO community servers provide valuable experiences to players and communities, and are serving more players than ever before. Over the past month, 3.1 mln unique players were observed playing on community servers and this number keeps growing each month.

We're aware that some server operators are offering to their players false inventories and/or profiles as a free or paid service via mods on their servers. These mods inaccurately report the contents of a players' inventory and/or matchmaking status, devaluing both and potentially creating a confusing experience for players.

Therefore, we are asking server operators to remove any mods and plugins that falsify the contents of a players' profile or inventory.

To be clear, the services that should not be offered on a community server include (but are not limited to):

Allowing players to claim temporary ownership of CS:GO items that are not in their inventory (Weapon skins, knives, etc.).
Providing a falsified competitive skill group and/or profile rank status or scoreboard coin (e.g., Operation Challenge Coins).
Interfering with systems that allow players to correctly access their own CS:GO inventories, items, or profile.

If your server provides any of the above services then we request that you disable them. If for some reason you are unable or unsure of whether a particular plugin should be removed, feel free to contact us.

We will continue to monitor the players experience on community servers, and may reevaluate if further actions need to be taken to ensure that server operators comply with the request above.

Thanks,

The CS:GO Team
I'm curious as to everyone's stances and opinions on this are? Server owners? The plugin authors? AlliedMods as a whole?

Last edited by Sprilo; 07-07-2015 at 22:54.
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asdfxD
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Join Date: Apr 2011
Old 07-07-2015 , 23:30   Re: Valve's request to CS:GO community owners
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RIP knife plugin, skin plugin. a reason more to shut down community servers, lol. gj valve.

this will decrease the activity of csgo players.

valve double self pwned.

Last edited by asdfxD; 07-07-2015 at 23:33.
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Darkness_
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Join Date: Nov 2014
Old 07-07-2015 , 23:38   Re: Valve's request to CS:GO community owners
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Quote:
Originally Posted by asdfxD View Post
this will decrease the activity of csgo players.

valve double self pwned.
Now that's just jumping to extremes.
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VeMi
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Join Date: Feb 2011
Location: Sweden
Old 07-07-2015 , 23:32   Re: Valve's request to CS:GO community owners
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Well, weapon paints, and the knife plugin were the biggest attractors to our and to most bhop, surf and kreedz servers so, if all servers decide to remove such plugins then it wouldnt be much of a problem since no one would have the monopoly. Unless people come up with clever ways around these "requests" then it shouldnt be a problem on the playerbase, it will just piss a lot of people off.
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404UserNotFound
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Old 07-07-2015 , 23:43   Re: Valve's request to CS:GO community owners
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Two points, to asdf and Vemi.

1. Valve created CS:GO and also TF2 (I am lumping TF2 in here because a similar thing happened a few years back with "fake unusual hat" plugins). Therefore, if they want to make a rule stating you can't use plugins to grant fake items (because those items are part of an economy), then they can damn well do so.

2. Community servers don't need fake item plugins to sustain themselves. I've been running TF2 servers for several years without fake unusual hat plugins (never once used one) and my servers are doing just fine and I get plenty of donators without having fake unusual hats.

I've been commenting on the Reddit thread and I'm honestly appalled by the CS:GO community's whining responses to this. It's like they're a bunch of 13 year old boys whose secret stash of Hustler magazines just got confiscated by their mothers.

Last edited by 404UserNotFound; 07-07-2015 at 23:44.
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VeMi
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Location: Sweden
Old 07-07-2015 , 23:46   Re: Valve's request to CS:GO community owners
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Quote:
Originally Posted by abrandnewday View Post
Two points, to asdf and Vemi.

1. Valve created CS:GO and also TF2 (I am lumping TF2 in here because a similar thing happened a few years back with "fake unusual hat" plugins). Therefore, if they want to make a rule stating you can't use plugins to grant fake items (because those items are part of an economy), then they can damn well do so.

2. Community servers don't need fake item plugins to sustain themselves. I've been running TF2 servers for several years without fake unusual hat plugins (never once used one) and my servers are doing just fine and I get plenty of donators without having fake unusual hats.

I've been commenting on the Reddit thread and I'm honestly appalled by the CS:GO community's whining responses to this. It's like they're a bunch of 13 year old boys whose secret stash of Hustler magazines just got confiscated by their mothers.
That was my original point. The community servers wasnt suffering without the knife plugins, and they will continue to survive.
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404UserNotFound
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Old 07-07-2015 , 23:48   Re: Valve's request to CS:GO community owners
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Quote:
Originally Posted by VeMi View Post
That was my original point. The community servers wasnt suffering without the knife plugins, and they will continue to survive.
Exactly. Sorry, I may have missed that point, as I skimmed over the new posts.

Also a correction, "appalled" was not the word I was looking for in the last part of my previous post. More or less, I'm just sitting here shaking my head at their responses, not only to me (trying their hardest to justify to me why fake knife plugins are ok), but to Vitaliy's letter in general.
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Potato Uno
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Join Date: Jan 2014
Location: Atlanta, Georgia
Old 07-08-2015 , 05:14   Re: Valve's request to CS:GO community owners
Reply With Quote #8

Quote:
Originally Posted by abrandnewday View Post
I've been commenting on the Reddit thread and I'm honestly appalled by the CS:GO community's whining responses to this. It's like they're a bunch of 13 year old boys whose secret stash of Hustler magazines just got confiscated by their mothers.
LOL.

Also technically in TF2 you can grant economy items and devalue other players' items. You have to just keep your server out of quickplay and matchmaking if you do this. Then regardless of what you do, you're still within Valve's rules.

However the problem is, greedy server owners didn't want to play by the rules and put all their cancer on quickplay since it gets most traffic, which is why Valve nerfed it across the board (I don't blame them). But messing with and devaluing economy items (like modifying attributes on them) is legal if your server isn't getting quickplay or matchmaking traffic.

As much as I don't like the attachables nerf TF2 got (it breaks some game modes, which can be worked around if they loosened the attachables check a bit), it really needs to be effect, especially in a game like CSGO.

And like KissLick said, there's no point in Valve kindly asking server owners to remove plugins. There will be rotten servers that will ignore Valve's wishes and continue to sell out economy items for donor benefits.

If anything, and assuming Valve learns from TF2's experience (psychonic said that the TF and CSGO teams are discussing ideas ever since gun mettle), you all should take this as a 100% certain "heads up, we're gonna nerf attachables in CSGO soon, just wait and see!"

Last edited by Potato Uno; 07-08-2015 at 05:20.
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Mitchell
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Join Date: Mar 2010
Old 07-08-2015 , 00:04   Re: Valve's request to CS:GO community owners
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The knife plugin should be fine, aslong as you're not telling players to donate to get a different knife then everything should be fine, as it's just a form of confusion, even though the only servers that run these types of plugins are irrelevant to a player's inventory: mg, surf, zm, kz, what ever. If they are worried about players scamming other because what they see in game then that's just idiotic.
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Lannister
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Join Date: Apr 2015
Old 07-08-2015 , 00:06   Re: Valve's request to CS:GO community owners
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As they said, they are "asking" for us to remove them, but they never said that they will force us to remove them, so i guess we'll have alot more time before this happend?

And, what exactly happend in TF2, Valve forced everyone to remove the "hat" plugin?

Last edited by Lannister; 07-08-2015 at 00:39.
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