Quote:
Originally Posted by abrandnewday
I've been commenting on the Reddit thread and I'm honestly appalled by the CS:GO community's whining responses to this. It's like they're a bunch of 13 year old boys whose secret stash of Hustler magazines just got confiscated by their mothers.
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LOL.
Also technically in TF2 you can grant economy items and devalue other players' items. You have to just keep your server out of quickplay and matchmaking if you do this. Then regardless of what you do, you're still within Valve's rules.
However the problem is, greedy server owners didn't want to play by the rules and put all their cancer on quickplay since it gets most traffic, which is why Valve nerfed it across the board (I don't blame them). But messing with and devaluing economy items (like modifying attributes on them) is legal if your server isn't getting quickplay or matchmaking traffic.
As much as I don't like the attachables nerf TF2 got (it breaks some game modes, which can be worked around if they loosened the attachables check a bit), it really needs to be effect, especially in a game like CSGO.
And like KissLick said, there's no point in Valve kindly asking server owners to remove plugins. There will be rotten servers that will ignore Valve's wishes and continue to sell out economy items for donor benefits.
If anything, and assuming Valve learns from TF2's experience (psychonic said that the TF and CSGO teams are discussing ideas ever since gun mettle), you all should take this as a 100% certain
"heads up, we're gonna nerf attachables in CSGO soon, just wait and see!"