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Orpheu Signatures Collection


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Jhob94
AMX Mod X Donor
Join Date: Jul 2012
Location: Siiiiiiiiuu
Old 03-28-2015 , 09:39   Re: Orpheu Signatures Collection
Reply With Quote #21

pfnModelIndex
Code:
{
    "name" : "ModelIndex",
    "library" : "engine",
    "arguments" :
    [
		{
			"type" : "char *"
		}
    ],
    "return" :
    {
        "type" : "int"
    }
}
pfnRemoveEntity
Code:
{
    "name" : "RemoveEntity",
    "library" : "engine",
    "arguments" :
    [
        {
			"type" : "edict_s *"
        }
    ]
}
pfnSetModel
Code:
{
    "name" : "SetModel",
    "library" : "engine",
    "arguments" :
    [
        {
			"type" : "edict_s *"
        },
		{
			"type" : "char *"
		}
    ]
}
pfnSpawn (not sure if i tested this one)
Code:
{
    "name" : "Spawn",
    "library" : "engine",
    "arguments" :
    [
        {
			"type" : "edict_s *"
        }
    ],
    "return" :
    {
        "type" : "int"
    }
}
I had some more signatures but i guess i deleted them because i didn't need it
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Last edited by Jhob94; 03-28-2015 at 09:39.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 04-10-2015 , 05:24   Re: Orpheu Signatures Collection
Reply With Quote #22

CWeaponBox::Kill


CWeaponBox::PackAmmo


CWeaponBox::PackWeapon


CREATE_NAMED_ENTITY
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Last edited by HamletEagle; 04-10-2015 at 05:25.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-10-2015 , 06:01   Re: Orpheu Signatures Collection
Reply With Quote #23

^
Few things need to be fixed:

CWeaponBox::Kill is exported on windows and it misses latest linux symbol
Code:
{
    "name"        : "Kill",
    "class"       : "CWeaponBox",
    "library"     : "mod",
    "identifiers" :
    [
        {
            "os"    : "windows",
            "mod"   : "cstrike",
            "value" : "?Kill@CWeaponBox@@QAEXXZ"
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "Kill__10CWeaponBox"
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "_ZN10CWeaponBox4KillEv"
        }
    ]
}
CWeaponBox::PackAmmo, Mixed spaces/tabs, unreliable windows signature, missing latest linux symbol
Code:
{
    "name"        : "PackAmmo",
    "class"       : "CWeaponBox",
    "library"     : "mod",
    "arguments" : 
    [
        {
            "type" : "int"
        },
        {
            "type" : "int"
        }
    ],
    "identifiers" :
    [
        {
            "os"    : "windows",
            "mod"   : "cstrike",
            "value" : [0x51,0x53,0x8B,"*","*","*",0x55,0x56,0x85]
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "PackAmmo__10CWeaponBoxii"
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "_ZN10CWeaponBox8PackAmmoEii"
        }
    ]
}
CWeaponBox::PackWeapon, Mixed spaces/tabs, unreliable windows signature, missing latest linux symbol
Code:
{
    "name"        : "PackWeapon",
    "class"       : "CWeaponBox",
    "library"     : "mod",
    "arguments" : 
    [
        {
            "type" : "CBasePlayerItem *"
        }
    ],
    "identifiers" :
    [
        {
            "os"    : "windows",
            "mod"   : "cstrike",
            "value" : [0x83,"*","*",0x53,0x55,0x56,0x57,0x8B,"*","*","*",0x8B,"*",0x8B,"*",0x89]
        }
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "PackWeapon__10CWeaponBoxP15CBasePlayerItem"
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "_ZN10CWeaponBox10PackWeaponEP15CBasePlayerItem"
        }
    ]
}
CREATE_NAMED_ENTITY, Mixed spaces/tabs, missing old linux symbol
Code:
{
    "name"      : "CREATE_NAMED_ENTITY",
    "library"   : "mod",
    "arguments" :
    [
        {
            "type" : "int",
            "info" : "iszClass"
        }
    ],
    "return" :
    {
        "type" : "edict_s *",
        "info" : "pent"
    },
    "identifiers":
    [
        {
            "os"    : "windows",
            "mod"   : "cstrike",
            "value" : [0x56,0x57,0x8B,"*","*","*",0x57,0xFF,"*","*","*","*","*",0x8B,"*",0x83,"*","*",0x85,"*",0x74,"*",0xA1]
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "CREATE_NAMED_ENTITY__FUi"
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "_Z19CREATE_NAMED_ENTITYj"
        }
    ]
}
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Last edited by Arkshine; 04-10-2015 at 06:01.
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 04-10-2015 , 08:20   Re: Orpheu Signatures Collection
Reply With Quote #24

Already got CREATE_NAMED_ENTITY - most recent signature written by Connor as I recall, ( works for windows ) but thanks for the update Arkshine. Have added all recently posted signatures.
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Neeeeeeeeeel.-
Some Guy Yellin'
Join Date: Jul 2010
Location: Argentina
Old 04-17-2015 , 09:06   Re: Orpheu Signatures Collection
Reply With Quote #25

I'm curious, why we should not post Host_Status_f signature? I know you can fake "status" output but what's the matter with that?
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 04-17-2015 , 11:19   Re: Orpheu Signatures Collection
Reply With Quote #26

Quote:
Originally Posted by Neeeeeeeeeel.- View Post
I'm curious, why we should not post Host_Status_f signature? I know you can fake "status" output but what's the matter with that?
I believe it is frowned upon by Valve. Also there is no reason to mess with player's auth ids in a Steam server.
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Quote:
vBulletin Tip #42: Not much would be accomplished by merging this item with itself.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-17-2015 , 11:57   Re: Orpheu Signatures Collection
Reply With Quote #27

Well, you could hook that for others reasons, like adding more information similar to what does Source. Here it's only cosmetic, you don't deal with the actual authid or something, so it's fine. A lot of things here can be used for the wrong way.
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 04-17-2015 , 20:22   Re: Orpheu Signatures Collection
Reply With Quote #28

Ok I've removed that from the post. I suppose it's okay so long as we don't directly support that kind of stuff
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Quote:
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Clauu
Senior Member
Join Date: Feb 2008
Location: RO
Old 04-22-2015 , 07:41   Re: Orpheu Signatures Collection
Reply With Quote #29

Hi there, how to hook the 'say' function? I'm trying to make an antiswear plugin but 'cmdsay' as i see it's not catching every time the player says something
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 04-22-2015 , 11:09   Re: Orpheu Signatures Collection
Reply With Quote #30

This thread should be able to help you.
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