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[ANY] Advanced Voice Channel Manager V2.4 (Last Updated 16-Apr-2012)


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zipcore
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Plugin ID:
2681
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    Old 11-23-2011 , 06:46   [ANY] Advanced Voice Channel Manager V2.4 (Last Updated 16-Apr-2012)
    Reply With Quote #1

    Plugins description:
    This plugins creates ingame voice channels like Mumble/Teamspeak.
    It's based on SideX's sourcecode, but high advanced.
    There are different channel modes included, like team/public/private/admin channels.
    An kick/invite/save system is also provided.
    Check default plugin config to introduce yourself to it's features.

    Commands:
    sm_vc <-> Channel choose menu
    sm_vci <-> Invite someone into your channel
    sm_vck <-> Kick players out of your channel (admins only)
    sm_vcl <-> list channels (with channel passwords if admin)

    Install description:

    extract voice_mgr_v2.4.zip into your server

    Changelog:
    Code:
    v2.0
    - Public Release
    
    v2.1
    - FIXED exec cvars correctly again
    - FIXED default channel if "vc_store_channel 1"
    - ADDED cvar "vc_hud_update_interval" to control HUD update interval 
    - ADDED cvar setting "vc_invite_public_only 2"
    - ADDED cvar setting "vc_hud_show_team 2"
    - ADDED some comments
    
    v2.2
    - IMPROVED Refresh of "ListenOverride"
    - ADDED channel "hud" key
    
    v2.3
    - ADDED announcer channel support
    - IMPROVED channel "hud" key
    
    v2.4
    - FIXED bug "Invalid memory access"


    Plugin Config:
    (cfg/sourcemod/voice_channel_manager_v2.cfg is auto-created)
    PHP Code:
    // This file was auto-generated by SourceMod (v1.4.0)
    // ConVars for plugin "voice_channel_manager_v2.smx"


    // Can Admins join private channels without password? (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_admin_ingore_channel_pw "1"

    // Only change if you like to create an announcer channel channel (-1=no announcer channel)
    // -
    // Default: "-1"
    vc_announcer_channel_id "-1"

    // Additional to vc_announcer_channel_id (0=speak to all; 1=speak to all and mute everyone else; 2=speak to all and listen all)
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    vc_announcer_mode "0"

    // Enable Advanced Voice Channel Manager (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_enable "1"

    // Enable channel HUD (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_hud_enable "1"

    // Show !vc? (0 = disable; 1=ever; 2=only public channel)
    // -
    // Default: "2"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    vc_hud_show_channel_cmd "2"

    // Show !vci? (0=disable; 1=ever; 2=only if public channel is not empty)
    // -
    // Default: "2"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    vc_hud_show_invite_cmd "2"

    // Show invites left (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_hud_show_invites "1"

    // Show count of online players in channel (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_hud_show_player_count "1"

    // List all channels if current channel is default channel (0=disable; 1=only not empty 2=all channels)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    vc_hud_show_public_all "1"

    // Show yourself listed (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_hud_show_self "1"

    // Show [ALIVE] & [DEAD] behind name (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_hud_show_status "1"

    // Show team tags in front of name (0=disable; 1=all channels 2=only team channels
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    vc_hud_show_team "1"

    // Status tag for alive players
    // -
    // Default: " [ALIVE]"
    vc_hud_status_tag_alive " [ALIVE]"

    // Status tag for dead players
    // -
    // Default: " [DEAD]"
    vc_hud_status_tag_dead " [DEAD]"

    // Update interval of channel HUD
    // -
    // Default: "1.0"
    // Minimum: "0.500000"
    vc_hud_update_interval "1.0"

    // Only admins can use invite command (0=disable; 1=enable)
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_invite_admin_only "0"

    // Can non-admins invite admins? (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_invite_admins "1"

    // Enable invite cmd (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_invite_enable "1"

    // Max. invites per map for non-admins (0=unl.)
    // -
    // Default: "3"
    // Minimum: "0.000000"
    vc_invite_max "3"

    // Only invite player if they are in default channel (0=all channels; 1=only default channel; 2=all public channels)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    vc_invite_public_only "1"

    // Only change if you like to change default channel (-1=first public channel)
    // -
    // Default: "-1"
    vc_public_channel_id "-1"

    // Show channel transfer msg if client connected (0=disable; 1=enable)
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_show_incoming "0"

    // Rememberlast channel if a client switch channel? (0=disable; 1=enable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    vc_store_channel "1"

    // Team tag for team 1/Spectator
    // -
    // Default: "[SPEC] "
    vc_team_tag_1 "[SPEC] "

    // Team tag for team 2/Red/T
    // -
    // Default: "[RED] "
    vc_team_tag_2 "[RED] "

    // Team tag for team 3/Blue/CT
    // -
    // Default: "[BLU] "
    vc_team_tag_3 "[BLU] "

    // VoiceMgr Version
    // -
    // Default: "2.4"
    vc_version "2.4" 


    Channel Config:
    (addons/sourcemod/configs/voicemgr.channels.cfg)
    PHP Code:
    "Channels"
    {
    "Public Lobby" // ID:0
    {
    "mode" "public"
    }
    "Public I" // ID:1
    {
    "mode" "public"
    "hud" "3" 
    // spectator list
    }
    "Public II" // ID:2
    {
    "mode" "public"
    "teams" "1" 
    // seperate teams
    "hud" "1"
    }
    "Private - VIP" // ID:3
    {
    "mode" "private"
    "password" "1337"
    "hud" "1" 
    // player channel list
    }
    "Admins" // ID:4
    {
    "mode" "admins"
    "flag" "slay" 
    // required admin flag
    "hud" "1"
    }
    "Announcer" // ID:5
    {
    //need vc_announcer_channel_id "5"
    "mode" "admins"
    "flag" "ban"
    "hud" "2" 
    // every channel with player channel list
    }


    Last edited by asherkin; 01-14-2015 at 19:52.
    zipcore is offline
    zipcore
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    Old 11-23-2011 , 06:49   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-11)
    Reply With Quote #2

    reserved
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    micazoid
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    Old 11-23-2011 , 08:29   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-2011)
    Reply With Quote #3

    This is sexy.

    Two Questions:
    Does this affect Serverperformance (I think not more then many talking peaople)
    And is there a way to speak at all without changing the channel? I think this is using the ingame voice? Per default this voice is binded to k I think
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    poppin-fresh
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    Old 11-23-2011 , 13:19   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-2011)
    Reply With Quote #4

    L 11/24/2011 - 13:110: [SM] Fatal error encountered parsing translation file "voicemgr.phrases.txt"
    L 11/24/2011 - 13:110: [SM] Error (line 0, column 0): Stream failed to open
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    micazoid
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    Old 11-23-2011 , 13:41   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-2011)
    Reply With Quote #5

    Did you put voicemgr.phrases.txt into addons/sourcemod/translations???
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    zipcore
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    Old 11-23-2011 , 17:10   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-2011)
    Reply With Quote #6

    Quote:
    Originally Posted by micazoid View Post
    This is sexy.

    Two Questions:
    Does this affect Serverperformance (I think not more then many talking peaople)
    And is there a way to speak at all without changing the channel? I think this is using the ingame voice? Per default this voice is binded to k I think
    A: if anyone get performance issues i will try to improve my plugin, but at the moment all seems to be fine

    B: no yet, but most code to do this is included in 2.0 i'm sure with next update i get this working
    __________________

    Last edited by zipcore; 11-23-2011 at 17:58.
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    Old 11-23-2011 , 22:46   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-2011)
    Reply With Quote #7

    Quote:
    Originally Posted by micazoid View Post
    Did you put voicemgr.phrases.txt into addons/sourcemod/translations???
    Yes i did.
    poppin-fresh is offline
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    Old 11-24-2011 , 03:14   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-2011)
    Reply With Quote #8

    Side channel box keeps flashing. dissapearing and re appearing. typing !vc or sm_vc does nothing. But it does recognise. !vcl and says it prints a list to console. But does nothing.
    poppin-fresh is offline
    zipcore
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    Old 11-24-2011 , 06:01   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-2011)
    Reply With Quote #9

    there is a Bug with the public channel id cvar i will fix it on next update
    EDIT: fixed

    Quote:
    Originally Posted by poppin-fresh View Post
    Side channel box keeps flashing. dissapearing and re appearing. typing !vc or sm_vc does nothing. But it does recognise. !vcl and says it prints a list to console. But does nothing.
    i'm sry i uploaded a broken channel-config, redownload it
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    Last edited by zipcore; 11-25-2011 at 08:35.
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    Old 11-24-2011 , 06:44   Re: [ANY] Advanced Voice Channel Manager V2 (Last Updated 23-Nov-2011)
    Reply With Quote #10

    Okay re-downloaded it. Box is still fading in and out on the right. Doesn't even pop up enough for you to read it. and also it is saying there is 6 clients in the amdin channel when there is none. and one person in public when there is about 10. (using mod vanilla) also with no changes.
    EDIT: Okay the HUD won't show up at all now.
    I have remember channel set to 0 and it's still saving my channel on reconnect
    i also have vc_show_incoming "1" and it says nothing when someone connects.

    Last edited by poppin-fresh; 11-24-2011 at 08:49.
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