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Connect - A safer OnClientPreConnect forward


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rzrhome
Junior Member
Join Date: Sep 2016
Old 08-23-2018 , 13:43   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #371

search 4 csgo ...
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comodder
Member
Join Date: Apr 2018
Old 09-14-2018 , 08:04   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #372

Quote:
Originally Posted by asherkin View Post
Updated source code and bins for TF2 attached, let me know if it fixes the problems.

EDIT: Attached a new Linux build that fixes it failing to load.
EDIT: Attached yet another new Linux build that fixes it failing to load.
EDIT: Apparently I still haven't managed to fix the missing symbol error on Linux...
EDIT: 4th time is the charm, latest build confirmed to load.
Is this compatible with CS Source & CSGO? In case of CSS does it support both v34 & v89?. In the post you mention this does proper checks as compared to CBaseServer. So where exactly does this solve the cbaseserver's shortcomings?
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comodder
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Join Date: Apr 2018
Old 09-14-2018 , 08:04   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #373

Quote:
Originally Posted by rzrhome View Post
search 4 csgo ...
did u find any for CSGO?
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OkyHp
New Member
Join Date: Jul 2017
Old 09-15-2018 , 07:53   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #374

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Originally Posted by comodder View Post
did u find any for CSGO?
https://github.com/komashchenko/PTaH.../PTaH.inc#L431
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comodder
Member
Join Date: Apr 2018
Old 09-16-2018 , 04:59   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #375

Quote:
Originally Posted by OkyHp View Post
Thank you. Ever since I got on alliedmodders I find it interesting to find just how much free high quality content is available here. It's been quite a daunting task compiling all the goodness here.

Does PTaH have a thread on alliedmodders? Are you the author?.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 09-16-2018 , 05:58   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #376

Quote:
Originally Posted by comodder View Post
Does PTaH have a thread on alliedmodders?
https://forums.alliedmods.net/showthread.php?t=289289
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comodder
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Join Date: Apr 2018
Old 09-17-2018 , 12:19   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #377

Quote:
Originally Posted by asherkin View Post
Thanks for linking.

By the way you have some really nice projects!!
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marlonsw
Senior Member
Join Date: Apr 2013
Old 12-04-2018 , 16:27   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #378

I am having a problem with your 'connect' extension with linux server TF2.

Any plugin that uses the 'connect' extension causes the server to lose connection to the item server. Otherwise the server does not recognize the Steam ID and disables the server's ADM.

Problem topic: https://forums.alliedmods.net/showth...56#post2626456
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klikk
Junior Member
Join Date: Apr 2021
Old 04-21-2021 , 14:10   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #379

Code:
basic_reserved_slots_using_connect.smx (Basic Reserved Slots using Connect): Required extension "Connect" file("connect.ext") not running


maybe this extension works only css, I want that extention for CS:GO. can someone help me?

Last edited by klikk; 04-21-2021 at 14:11.
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NanoC
Veteran Member
Join Date: Jan 2016
Location: Argentina
Old 04-22-2021 , 14:57   Re: Connect - A safer OnClientPreConnect forward
Reply With Quote #380

Quote:
Originally Posted by klikk View Post
Code:
basic_reserved_slots_using_connect.smx (Basic Reserved Slots using Connect): Required extension "Connect" file("connect.ext") not running


maybe this extension works only css, I want that extention for CS:GO. can someone help me?
https://forums.alliedmods.net/showthread.php?p=2705715
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