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Extended Arm Weapon Skin 2.1 [CS/CZ] {16 Apr 2023}


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff       
SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 08-01-2022 , 07:25   Extended Arm Weapon Skin 2.1 [CS/CZ] {16 Apr 2023}
Reply With Quote #1


Description:
Detect which class is chosen, be it Arctic, Leet, GIGN, Urban, etc, including VIP.
And associate it with the corresponding arms like CSGO does.

[It does not have support for Zombie Mod yet, when turning into a Zombie, human hands will remain.]


Video Preview

Requirements:
  • AmxModX 1.8.3+
  • The SetViewEntityBody2 from the post
  • Models - Preview here


Instructions:
  1. Download the required files:[CS Models][CZ Models]
  2. Compile plugins locally.
  3. Put the models in: "models/extended/"
    Ex: models/extended/v_ak47.mdl
    models/extended/v_shield_deagle.mdl
  4. Put in plugin.ini:
    SetViewEntityBody2_edit.amxx
    EAWSv2.1.amxx
    [CZ] (Optional) CZ_Bot_Skin_on_Expert.amxx


Future things:
- Cvar command to disable it on the client side.
Spoiler

- Functions to be associated with cl_minmodels
Spoiler

If set to 1, use the values cl_min_ct */cl_min_t * as input
Spoiler


Change-Log:
  • * 2.1 - 4/16/23
    - Minor optimizations.
    - Thanks lexzor
  • * 2.0 - 8/22/22
    - Support for shields.
    - Admin support added.
    (Downloaded 118 times)
  • * 1.1 - 8/7/22
    - Compatibility for CZ Militia/Spetsnaz.
  • * 1.0 - 8/1/22
    - First release. Waiting for feedback.

Cvars:
  • eaws_admin_flag <#> // Which admin flag is needed, for admin arms.
    Default: ""
  • eaws_admin_skin <#> // Which arms should be applied to admin.
    Default: 8 (VIP)
    Spoiler
  • eaws_default_skin <#> // Which arms should be seen when using a custom player model.
    Default: 3 (Guerilla, bare hands) looks the most like standard model.
    Spoiler

Notes:
  • The bots supported, and seen from spectator mode.
  • Compatible VIP, in case you use VIP Objective Balance.
  • Shield support can be disabled by changing the code:
    #define SHIELD_SUPPORT -> //#define SHIELD_SUPPORT

Credits:
Any contribution of code or ideas that you want to contribute, is welcome.
Attached Files
File Type: sma Get Plugin or Get Source (SetViewEntityBody2_edit.sma - 377 views - 21.4 KB)
File Type: sma Get Plugin or Get Source (CZ_Bot_Skin_on_Expert.sma - 201 views - 2.0 KB)
File Type: sma Get Plugin or Get Source (EAWSv2.1.sma - 226 views - 10.1 KB)

Last edited by SoulWeaver16; 05-11-2023 at 13:35.
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deprale
Senior Member
Join Date: Oct 2018
Location: Leeds
Old 08-01-2022 , 08:28   Re: Extended Arm Weapon Skin
Reply With Quote #2

Very interesting
I think it will be an interesting plugin for a lot of custom guns made specifically for zombie plague.
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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 08-01-2022 , 14:35   Re: Extended Arm Weapon Skin
Reply With Quote #3

Quote:
Originally Posted by deprale View Post
Very interesting
I think it will be an interesting plugin for a lot of custom guns made specifically for zombie plague.
Yes, it is incredible, there will be many possibilities, either for weapon skins or other things that you can think of, I would be needing help with the code for CZ, the reason for this is that the CZ models are heavier, and it is not possible to do it by submodel like CS1.6, it exceeds the limit of .mdl, but doing it by skins instead of submodels is feasible, not only that it would make the model less heavy, if not, it would not put as much load on the server.
__________________
Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)

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WesT_007
New Member
Join Date: Jun 2022
Location: Brazil
Old 08-07-2022 , 15:14   Re: Extended Arm Weapon Skin
Reply With Quote #4

Nice plugin, thx, I was looking for a plugin like this for a while <3
If you want I can work with the CZ skins, but it will take some time...
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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 08-07-2022 , 15:36   Re: Extended Arm Weapon Skin
Reply With Quote #5

Quote:
Originally Posted by WesT_007 View Post
Nice plugin, thx, I was looking for a plugin like this for a while <3
If you want I can work with the CZ skins, but it will take some time...
Thanks, I'm glad I served you.
I already worked on the CZ skins, I have them practically finished, I still need some fixes
Attached Thumbnails
Click image for larger version

Name:	Arctic.jpg
Views:	157
Size:	21.8 KB
ID:	196173  
__________________
Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)

SoulWeaver16 is offline
SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 08-07-2022 , 19:07   Re: Extended Arm Weapon Skin
Reply With Quote #6

* 1.1 - 8/7/22
- Compatibility for CZ Militia/Spetsnaz.

Last edited by SoulWeaver16; 08-22-2022 at 11:20.
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1xAero
Member
Join Date: Feb 2018
Location: Sakha, Russia
Old 08-09-2022 , 00:48   Re: Extended Arm Weapon Skin
Reply With Quote #7

Good job
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MayroN
Senior Member
Join Date: Aug 2017
Location: Kyiv
Old 08-09-2022 , 07:40   Re: Extended Arm Weapon Skin
Reply With Quote #8

One thing is not clear...
Why did they make body models, if we change the skin textures of the hands and that's it
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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 08-09-2022 , 10:22   Re: Extended Arm Weapon Skin
Reply With Quote #9

Quote:
Originally Posted by MayroN View Post
One thing is not clear...
Why did they make body models, if we change the skin textures of the hands and that's it
Believe me I tried and we worked on it
https://forums.alliedmods.net/showpo...7&postcount=31
__________________
Extended Arm Weapon Skin v2.1 {16/Apr/23}
(Detect which class is and associate it with the corresponding arms)
SideWeapons v0.2 {01/Sep/22}
(New version of Back Weapons v1.87)

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Celena Luna
Veteran Member
Join Date: Aug 2013
Location: Nagazora
Old 08-10-2022 , 23:50   Re: Extended Arm Weapon Skin
Reply With Quote #10

You should add description on what the plugin does
It is kind of hard to understand without watching the video
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