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[CS:S] RankMe (Version 2.8.3 - 19 Jul 12)


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Avo
Senior Member
Join Date: Apr 2012
Old 12-21-2012 , 17:19   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #911

Could putting sm_resetmyrank in your admin_overrides.cfg do the trick ?
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wepnet
Junior Member
Join Date: Sep 2012
Old 12-22-2012 , 16:08   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #912

No i want so i like can give permission by flag.
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ahhang
New Member
Join Date: Dec 2012
Old 12-27-2012 , 06:19   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #913

Can we change this rank system to make it like the CS 1.6 version.
That is, I want to have /top15 instead of /top10
And, I want to rank the player by the following order instead of point system
The order:
1) (Kill - Death)
2) (Total Kill)
3) (Total Assist)
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 01-14-2013 , 15:44   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #914

im getting this when i use sm_rankme_import_mani

Code:
[RankMe] Query Fail: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near
[RankMe] Query Fail: Column count doesn't match value count at row 1
RankMe (2.8.3)


anyways i got a little suggestion :p

if you set it to bots also gets ranks, would it be possible to make a command for how many points you get for killing a bot? like half of what you usually would get ..

also just wanna say for others running eventscripts, i have fixed the issue with rankme stuff being typed twice with the help of a sourcemod plugin
https://forums.alliedmods.net/showthread.php?p=585758
Triggers plugin by theY4Kman

set rankme_chat_triggers to 0
and use the commandlist.txt i have attached instead of the one theY4Kman has attached, it has all the basic rankme triggers in it.
Attached Files
File Type: txt commandlist.txt (3.2 KB, 226 views)

Last edited by DoPe^; 01-17-2013 at 05:46.
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 01-23-2013 , 17:22   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #915

need update for new protobuf version
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Sheepdude
SourceMod Donor
Join Date: Aug 2012
Location: Chicago
Old 01-23-2013 , 21:42   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #916

Here's a protobuf version of RankMe for CS:GO. Use at your own risk - I am not offering support for it.

Edit: Taken over by Avo
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Last edited by Sheepdude; 01-24-2013 at 23:09.
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Avo
Senior Member
Join Date: Apr 2012
Old 01-24-2013 , 06:11   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #917

Thx a lot Sheepdude !

By the way, to the others, still no one to make a "real" CSGO version ? I mean, with new weapons, assists, etc...
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hamilton5
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Join Date: Oct 2012
Location: USA
Old 01-24-2013 , 09:06   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #918

curious where version 3.0.0 came from I'm getting "Unknown command "rankme_message_start"" at plugin load
and at player connect:
L 01/24/2013 - 09:08:08: [SM] Native "SQL_FetchInt" reported: Error fetching data from field 60
L 01/24/2013 - 09:08:08: [SM] Displaying call stack trace for plugin "rankme.smx":
L 01/24/2013 - 09:08:08: [SM] [0] Line 1680, rankme.sp::SQL_LoadPlayerCallback()
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Sheepdude
SourceMod Donor
Join Date: Aug 2012
Location: Chicago
Old 01-24-2013 , 13:37   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #919

Quote:
Originally Posted by Avo View Post
Thx a lot Sheepdude !

By the way, to the others, still no one to make a "real" CSGO version ? I mean, with new weapons, assists, etc...
The one I posted has new weapons, decoys, etc. But it doesn't track assists.
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Avo
Senior Member
Join Date: Apr 2012
Old 01-24-2013 , 16:26   Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Reply With Quote #920

Your my idol !

Could you release the associated includes ? (rankme.inc notably) Thx again.
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Last edited by Avo; 01-24-2013 at 16:43.
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