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[ANY] Multiple Hitmarkers Menu (with sound effect)


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NanoC
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Join Date: Jan 2016
Location: Argentina
Old 09-26-2020 , 14:50   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #11

Quote:
Originally Posted by PikaJew View Post
Oh I thought that was just a global switch, thanks
It is a global cvar. What do you want exactly?
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PikaJew
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Old 10-03-2020 , 18:11   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #12

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Originally Posted by NanoC View Post
It is a global cvar. What do you want exactly?
When someone joins the first time the sound is on by default, I think it would be good to have that be configurable so it could default to on/off when someone first joins
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NanoC
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Old 10-03-2020 , 18:12   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #13

So basically you want the sound effect disabled by default until players enable it
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ScoobyDev77
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Old 10-04-2020 , 14:42   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #14

I'm not able to compile, you know why?
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Size:	23.5 KB
ID:	184158  
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NanoC
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Old 10-04-2020 , 14:44   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #15

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Originally Posted by ScoobyDev77 View Post
I'm not able to compile, you know why?
https://github.com/Bara/Multi-Colors...emod/scripting
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ScoobyDev77
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Old 10-04-2020 , 18:16   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #16

Nano how can I make this menu to appear only overlays and remove these options
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NanoC
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Old 10-04-2020 , 18:19   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #17

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Originally Posted by ScoobyDev77 View Post
Nano how can I make this menu to appear only overlays and remove these options
Try this:
Spoiler
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File Type: smx HitmarkersMenu.smx (17.5 KB, 65 views)
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BeG1990
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Join Date: Jan 2017
Old 10-05-2020 , 13:21   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #18

Hello,
can you make that the hitmarker ist white but on the last hit that kill the enemy the hitmarker gets red? so that you see the enemy hast get the "death-hit"?

Tanks!
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NanoC
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Old 10-05-2020 , 13:27   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #19

Quote:
Originally Posted by BeG1990 View Post
Hello,
can you make that the hitmarker ist white but on the last hit that kill the enemy the hitmarker gets red? so that you see the enemy hast get the "death-hit"?

Tanks!
I don't think so. That's why i made a version to use different types/skins of hitmarkers
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BeG1990
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Old 10-05-2020 , 14:14   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
Reply With Quote #20

i have a version where is it. but i cant change the markers. i can send it to you an you take a look at the code?
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