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Suggestion for bomb defusing


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Tekniqal
Senior Member
Join Date: Aug 2006
Old 08-15-2007 , 00:27   Re: Suggestion for bomb defusing
Reply With Quote #11

im tryin to test right now thx
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Tekniqal
Senior Member
Join Date: Aug 2006
Old 08-15-2007 , 00:44   Re: Suggestion for bomb defusing
Reply With Quote #12

T's can pick a wire fine but one round I was CT and picked a wire and it didnt do anything. I havent been able to test picking the right wire.
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pRED*
Join Date: Dec 2006
Old 08-15-2007 , 03:28   Re: Suggestion for bomb defusing
Reply With Quote #13

Any errors logged?

When you choose a wire as T, does some chat text come up telling you what colour wire you chose (and is it correct?)

Best guess I can think of is it's not finding the C4..
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Tekniqal
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Join Date: Aug 2006
Old 08-15-2007 , 04:05   Re: Suggestion for bomb defusing
Reply With Quote #14

L 08/15/2007 - 01:012: [SM] Native "GetEntityNetClass" reported: Invalid edict (-1)
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pRED*
Join Date: Dec 2006
Old 08-15-2007 , 04:16   Re: Suggestion for bomb defusing
Reply With Quote #15

Well that's weird. You sure any other plugins aren't causing that error? I don't use that native at all (I don't think)
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Tekniqal
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Join Date: Aug 2006
Old 08-15-2007 , 04:30   Re: Suggestion for bomb defusing
Reply With Quote #16

ya im not sure about that haha. I need the server to be empty so I can go on and test shit.
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Join Date: Mar 2007
Old 08-15-2007 , 09:42   Re: Suggestion for bomb defusing
Reply With Quote #17

thats not the way i would have gone about this plugin . the way to do it is , to remove the bomb ,, and make a temp entity explosion with damage to match the explosion that the bomb would make.
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Tekniqal
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Join Date: Aug 2006
Old 08-15-2007 , 12:57   Re: Suggestion for bomb defusing
Reply With Quote #18

so you want to make a fake explosion. Wouldn't it be better to just tell the game that time ran out?
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Old 08-15-2007 , 13:04   Re: Suggestion for bomb defusing
Reply With Quote #19

it would be harder to convince the game that the time ran out , setting mp_c4time means that it wont be changed till next round . and as of right now , with out a prethink function , and without using extensions , it will be harder to do that .
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Tekniqal
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Join Date: Aug 2006
Old 08-15-2007 , 13:13   Re: Suggestion for bomb defusing
Reply With Quote #20

did you look at the ES one to see how they did it?
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