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[L4D2] Bulldozer Certificate


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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 03-23-2010 , 06:19   Re: [L4D2] Bulldozer Certificate
Reply With Quote #51

Just need to restart, the Timer Handle got corrupted at some point, and the Plugin will only keep screwing up until its reset.
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IronWarrior
Veteran Member
Join Date: Jan 2010
Old 06-07-2010 , 04:27   Re: [L4D2] Bulldozer Certificate
Reply With Quote #52

So still working?
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jake84
Senior Member
Join Date: Jun 2010
Location: CA
Old 10-19-2010 , 11:29   Re: [L4D2] Bulldozer Certificate
Reply With Quote #53

This plugin is great but there is a HP-bug happening a few times a day were someone gets the incapp health set but instead of being red health they sometimes get green health.
I have errors too. These are in my logs pretty much every day.

Code:
L 10/19/2010 - 15:09:33: SourceMod error session started
L 10/19/2010 - 15:10:10: [SM] Native "SetEntProp" reported: Entity 13 (13) is invalid
L 10/19/2010 - 15:10:10: [SM] Displaying call stack trace for plugin "l4d2_bulldozercertificate.smx":
L 10/19/2010 - 15:10:10: [SM]   [0]  Line 157, l4d2_bulldozercertificate.sp::SetPlayerIncapState()
L 10/19/2010 - 15:10:10: [SM]   [1]  Line 131, l4d2_bulldozercertificate.sp::BC_Reincap()
L 10/19/2010 - 15:16:31: Error log file session closed.
L 10/19/2010 - 15:57:18: SourceMod error session started
L 10/19/2010 - 15:57:18: Info (map "c1m4_atrium") (file "errors_20101019.log")
L 10/19/2010 - 16:05:32: [SM] Native "KillTimer" reported: Invalid timer handle bcf802b1 (error 3)
L 10/19/2010 - 16:05:32: [SM] Displaying call stack trace for plugin "l4d2_bulldozercertificate.smx":
L 10/19/2010 - 16:05:32: [SM]   [0]  Line 90, l4d2_bulldozercertificate.sp::BC_Event_Impact()
L 10/19/2010 - 16:12:50: Error log file session closed.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 10-19-2010 , 15:30   Re: [L4D2] Bulldozer Certificate
Reply With Quote #54

1.0.9 - small bugfixes
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jake84
Senior Member
Join Date: Jun 2010
Location: CA
Old 10-19-2010 , 16:26   Re: [L4D2] Bulldozer Certificate
Reply With Quote #55

Thank you!
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jake84
Senior Member
Join Date: Jun 2010
Location: CA
Old 01-13-2012 , 07:08   Re: [L4D2] Bulldozer Certificate
Reply With Quote #56

bug report. seeing this sometimes.

Code:
L 01/13/2012 - 11:51:35: SourceMod error session started
L 01/13/2012 - 11:51:35: Info (map "c5m4_quarter") (file "errors_20120113.log")
L 01/13/2012 - 11:51:35: [SM] Native "GetEntProp" reported: Entity 22 (22) is invalid
L 01/13/2012 - 11:51:35: [SM] Displaying call stack trace for plugin "l4d2_bulldozercertificate.smx":
L 01/13/2012 - 11:51:35: [SM]   [0]  Line 165, l4d2_bulldozercertificate.sp::IsPlayerIncapped()
L 01/13/2012 - 11:51:35: [SM]   [1]  Line 144, l4d2_bulldozercertificate.sp::BC_SetHealthDelayed()
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 01-13-2012 , 15:50   Re: [L4D2] Bulldozer Certificate
Reply With Quote #57

Hm. Player entity got invalid in the 0.3 seconds between being ground-charged and the plugin trying to re-incap them.

Well, have a fix.
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jake84
Senior Member
Join Date: Jun 2010
Location: CA
Old 01-13-2012 , 20:24   Re: [L4D2] Bulldozer Certificate
Reply With Quote #58

awsome work as always atomic
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jake84
Senior Member
Join Date: Jun 2010
Location: CA
Old 01-14-2012 , 15:47   Re: [L4D2] Bulldozer Certificate
Reply With Quote #59

I got these errors from 16.27 to 16.30 - then error log closed.
ive only had it once since adding it last night.

Code:
L 01/14/2012 - 16:30:27: [SM] Displaying call stack trace for plugin "l4d2_bulldozercertificate.smx":
L 01/14/2012 - 16:30:27: [SM]   [0]  Line 54, l4d2_bulldozercertificate.sp::BC_Event_Charge()
L 01/14/2012 - 16:30:28: [SM] Native "CloseHandle" reported: Handle 81d5027e is invalid (error 3)
L 01/14/2012 - 16:30:28: [SM] Displaying call stack trace for plugin "l4d2_bulldozercertificate.smx":
L 01/14/2012 - 16:30:28: [SM]   [0]  Line 68, l4d2_bulldozercertificate.sp::BC_Event_ChargeEnd()
L 01/14/2012 - 16:30:29: [SM] Native "CloseHandle" reported: Handle 81d5027e is invalid (error 3)
L 01/14/2012 - 16:30:29: [SM] Displaying call stack trace for plugin "l4d2_bulldozercertificate.smx":
L 01/14/2012 - 16:30:29: [SM]   [0]  Line 68, l4d2_bulldozercertificate.sp::BC_Event_ChargeEnd()
L 01/14/2012 - 16:30:37: [SM] Native "CloseHandle" reported: Handle 81d5027e is invalid (error 3)
L 01/14/2012 - 16:30:37: [SM] Displaying call stack trace for plugin "l4d2_bulldozercertificate.smx":
L 01/14/2012 - 16:30:37: [SM]   [0]  Line 68, l4d2_bulldozercertificate.sp::BC_Event_ChargeEnd()
L 01/14/2012 - 16:30:44: Error log file session closed.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 01-14-2012 , 19:22   Re: [L4D2] Bulldozer Certificate
Reply With Quote #60

Try 1.1.1 then.
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