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Weapon-Specific Spawn Protection


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vamppa
Senior Member
Join Date: Apr 2010
Location: The Netherlands
Old 10-19-2011 , 22:06   Re: Weapon-Specific Spawn Protection
Reply With Quote #21

alright everything is running as it should.
Ive installed the latest hamsandwhich https://forums.alliedmods.net/showpo...9&postcount=34
it supports Adrenaline Gamer.

the plugin is loaded but doesn't work.
I do not see 'Weapon Loaded: WEAPON_NAME' in the console or server logs upon after server restart.
so far ive only tested it with weapon_tripmine I imagen on the map can behave like a grenade.

Last edited by vamppa; 10-19-2011 at 22:09.
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nikhilgupta345
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Join Date: Aug 2009
Location: Virginia
Old 10-19-2011 , 22:10   Re: Weapon-Specific Spawn Protection
Reply With Quote #22

Quote:
Originally Posted by vamppa View Post
alright everything is running as it should.
Ive installed the latest hamsandwhich https://forums.alliedmods.net/showpo...9&postcount=34
it supports Adrenaline Gamer.

the plugin is loaded but doesn't work.
I do not see 'Weapon Loaded: WEAPON_NAME' in the console or server logs upon after server restart.
so far ive only tested it with weapon_tripmine I imagen on the map can behave like a grenade.

Any ideas guys?
The list of supported weapons can be found in the first post (link in the first post). weapon_tripmine will not work. It is limited to the weapons in CS games (weapon_m4a1, weapon_ak47, weapon_hegrenade, etc...)
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Last edited by nikhilgupta345; 10-19-2011 at 22:11.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-20-2011 , 05:31   Re: Weapon-Specific Spawn Protection
Reply With Quote #23

Update "Modification: ALL Category: Admin Commands" so.
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Last edited by Arkshine; 10-20-2011 at 05:32.
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vamppa
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Join Date: Apr 2010
Location: The Netherlands
Old 10-20-2011 , 14:48   Re: Weapon-Specific Spawn Protection
Reply With Quote #24

Quote:
Originally Posted by Arkshine View Post
Update "Modification: ALL Category: Admin Commands" so.
What does this do?

@ nikhilgupta345, could you allow weapons from hldm ?

Last edited by vamppa; 10-20-2011 at 14:49.
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nikhilgupta345
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Old 10-20-2011 , 18:38   Re: Weapon-Specific Spawn Protection
Reply With Quote #25

Quote:
Originally Posted by vamppa View Post
What does this do?

@ nikhilgupta345, could you allow weapons from hldm ?
probably not.
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vamppa
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Old 10-20-2011 , 19:43   Re: Weapon-Specific Spawn Protection
Reply With Quote #26

what piece in the code made it limited to cs?

need a include for hldm from hamsandwhich?
or the weapon names and other info?

because I would be able to provide it.
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nikhilgupta345
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Old 10-20-2011 , 19:56   Re: Weapon-Specific Spawn Protection
Reply With Quote #27

Quote:
Originally Posted by vamppa View Post
what piece in the code made it limited to cs?

need a include for hldm from hamsandwhich?
or the weapon names and other info?

because I would be able to provide it.
Well, it's limited to CS 1.6 right now. The array of weapons are in a certain order, that is specific to CS 1.6/CZ, and any other game would not work. I have no idea how to make it compatible for any other game, as I don't play any other game.

Sorry.
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vamppa
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Join Date: Apr 2010
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Old 10-21-2011 , 14:00   Re: Weapon-Specific Spawn Protection
Reply With Quote #28

meeeeeeeeeehhh this would be kind of big deal in hldm.
really a shame, I thought for sure this was possible.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 10-21-2011 , 14:55   Re: Weapon-Specific Spawn Protection
Reply With Quote #29

Quote:
Originally Posted by nikhilgupta345 View Post
Well, it's limited to CS 1.6 right now. The array of weapons are in a certain order, that is specific to CS 1.6/CZ, and any other game would not work. I have no idea how to make it compatible for any other game, as I don't play any other game.

Sorry.
You sure about that? Besides CSW_HEGRENADE, i see nothing else that could not work in other games

Aaalso, you never close your iFile pointer.
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Last edited by xPaw; 10-21-2011 at 14:57.
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nikhilgupta345
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Old 10-21-2011 , 16:36   Re: Weapon-Specific Spawn Protection
Reply With Quote #30

Quote:
Originally Posted by xPaw View Post
You sure about that? Besides CSW_HEGRENADE, i see nothing else that could not work in other games

Aaalso, you never close your iFile pointer.
Well, I mean things like "weapon_tripmine" do not exist in CS 1.6.
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