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[L4D2] Versus Water Brake


  
 
 
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Author
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Plugin ID:
1388
Plugin Version:
1.1.1
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    9 
    Plugin Description:
    Allows slowing down Survivors in Water for Versus
    Old 01-06-2010 , 12:54   [L4D2] Versus Water Brake
    Reply With Quote #1

    For some reason Valve decided to all but remove the slowdown of Water on Survivors, in Versus Modes. Hard Rain Maps 3 and 4 are pretty much jokes because of this.

    Also adds depth to Swamp Fever.

    This Plugin gives you the power to bring back the slowdown.

    Active in configurable gamemodes



    CVARS:

    l4d2_vswaterbrake_enabled (default 1) - 0 disabled it

    l4d2_vswaterbrake_slow (default 0.7) - How much slower will a Survivor be in water - 0.75 equals 75% speed

    l4d2_vswaterbrake_jockeyslow (default 0) - Will a Jockeyed Survivor be slowed down still?

    l4d2_vswaterbrake_at_low_health (default 0) - Will a limping Survivor be slowed down?

    l4d2_vswaterbrake_gamemodeactive (default "versus,teamversus,scavenge,teamscavenge,muta tion12,mutation13") - which gamemodes will the water brake work in




    Changelog:

    1.0.0 - Release
    1.0.1 - Moar Performance
    1.0.2 - Bunny Hopping Fix
    1.0.3 - fix for Mapchange errorlogs
    1.0.4 - introduced Jockey Slow cvar
    1.0.5 - fixes for localhosts or 0 Survivor case
    1.0.6 - IsValidEntity check against errorlogs added.
    1.1.0 - updated to have the same functionality the srsmod submodule has
    1.1.1 - added active gamemode convar
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_versuswaterbrake.sp - 3973 views - 10.1 KB)

    Last edited by AtomicStryker; 04-25-2010 at 05:45.
    AtomicStryker is offline
     



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