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[EXTENSION] Socket (3.0.1)


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Shnooter
Junior Member
Join Date: Nov 2008
Old 02-19-2009 , 17:38   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #101

Quote:
Originally Posted by sfPlayer View Post
You seem to try to load it as a Metamod extension which it isn't.

You don't need to configure the socket extension at all, just upload it and you're done.
Ah ok, cheers

Last edited by Shnooter; 02-19-2009 at 17:41.
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Atreus
SourceMod Donor
Join Date: Apr 2005
Location: San Diego, CA
Old 02-19-2009 , 23:37   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #102

So, I was getting mysterious crashes on my TF2 server for ages at mapchange, randomly. Unfortunately, I think I finally figured out the cause: Sockets. I've gone 2 days without a crash now, but I'm keeping my fingers crossed. The only issue, now, is that without Sockets I can't use IRC Relay. Is anyone else getting random mapchange crashes using this plugin? If so, any idea how to fix it?

e: I just found out I may have had a version previous to Steve's crash bug being fixed. maybe Mine's the same. After I confirm no crashes for like a week, ill try the latest. Oddly enough my version initially said "2.4", so i thought it was the latest.

Edit again: Argh! which is the latest version?! the one attached int he op, or the one linked in the op

Last edited by Atreus; 02-19-2009 at 23:49.
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sfPlayer
Senior Member
Join Date: Dec 2007
Location: Germany
Old 02-20-2009 , 07:01   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #103

the one i posted there: http://forums.alliedmods.net/showpos...9&postcount=83

I'm working on a new release atm which should fix any remaining issues.
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Atreus
SourceMod Donor
Join Date: Apr 2005
Location: San Diego, CA
Old 02-21-2009 , 03:16   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #104

Using the latest one released, the crash happened again today :/ I'm going to try disabling it until you put out the next release
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 02-22-2009 , 22:38   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #105

Hello,

Not fixed this error :
Quote:
[SM] Native "SocketConnect" reported: Invalid hostname specified (must not be empty)
L 02/23/2009 - 045:22: [SM] Displaying call stack trace for plugin "irc-relay-core.smx":
L 02/23/2009 - 045:22: [SM] [0] Line 681, irc-relay-core.sp::OnConfigsExecuted()

I download this file File socket_1.4.0beta+2.1.1.zip (76.0 KB, 1610 views)

sm exts list :
Socket (2.4.0): Socket extension for SourceMod

after reboot my dedicated server
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Atreus
SourceMod Donor
Join Date: Apr 2005
Location: San Diego, CA
Old 02-23-2009 , 03:15   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #106

I got that, too, but I think that's the fault of IRCRelay.
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 02-24-2009 , 19:00   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #107

Do you have a version that will work for SM1.1? I don't want to use an unstable version of SourceMod.
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sfPlayer
Senior Member
Join Date: Dec 2007
Location: Germany
Old 02-25-2009 , 09:14   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #108

It should work with any version of SourceMod
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Atreus
SourceMod Donor
Join Date: Apr 2005
Location: San Diego, CA
Old 02-25-2009 , 23:04   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #109

My crashes are confirmed fixed after disabling sockets. I look forward to it being fixed.
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Twelve-60
Senior Member
Join Date: Aug 2007
Old 03-08-2009 , 10:22   Re: [EXTENSION] Socket (2.4.0beta+2.1)
Reply With Quote #110

GotGames WarMod now uses this extension

http://forums.alliedmods.net/showthread.php?t=60952

- Twelve-60
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