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[L4D2] Sitting witch


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fdxx
Junior Member
Join Date: Oct 2020
Old 01-04-2021 , 23:12   [L4D2] Sitting witch
Reply With Quote #1

I want to always spawn sitting witch, Whether it's afternoon or midnight. And then I found this cvar can work: sv_force_time_of_day 0

But are there any side effects of this cvar? Will it affect anything else?

Thank you
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine
Old 01-05-2021 , 05:02   Re: [L4D2] Sitting witch
Reply With Quote #2

What if you try
Code:
sm_cvar z_witch_flashlight_range 0
instead?
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fdxx
Junior Member
Join Date: Oct 2020
Old 01-05-2021 , 05:46   Re: [L4D2] Sitting witch
Reply With Quote #3

Quote:
Originally Posted by Dragokas View Post
What if you try
Code:
sm_cvar z_witch_flashlight_range 0
instead?
Doesn't work, On the day map such as C5, Still spawn standing witch.
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fdxx
Junior Member
Join Date: Oct 2020
Old 01-05-2021 , 06:00   Re: [L4D2] Sitting witch
Reply With Quote #4

I just want the witch to sit when it is spawned. anger rate, startle rate, remain the same.
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TomL.
Senior Member
Join Date: Oct 2017
Location: Germany
Old 01-05-2021 , 08:27   Re: [L4D2] Sitting witch
Reply With Quote #5

I'm not an left 4 dead expert but I think you are already using the right cvar.
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 01-14-2021 , 18:03   Re: [L4D2] Sitting witch
Reply With Quote #6

sm_cvar sv_force_time_of_day 0
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TomL.
Senior Member
Join Date: Oct 2017
Location: Germany
Old 01-14-2021 , 18:16   Re: [L4D2] Sitting witch
Reply With Quote #7

Quote:
Originally Posted by JLmelenchon View Post
sm_cvar sv_force_time_of_day 0
That's literally the cvar he said he is already using and asked for known side effects or "better" solutions.
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