so lets say that i want to make it so that players will be able to destroy vents as twice as fast than what it would usually take how do i deal damage to the entity?
PHP Code:
RegisterHam(Ham_TakeDamage, "func_breakable", "Breakable_damage", true);
public Breakable_damage(this, Attacker, bool: bGib)
{
//how to deal damage to (this) ??
return HAM_HANDLED
}
i tried ham_takedamage didn't work very well ;p