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SprayMod 1.2.0 B (04 Dec)


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c0ldfyr3
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Join Date: Aug 2005
Location: Ireland
Old 11-16-2005 , 01:48   SprayMod 1.2.0 B (04 Dec)
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SprayMod
Version: 1.2.0 Beta

What Is It ?
SprayMod is a CS Only (temporarily) server side spray management plugin/tool that allows admins to see details about the closest Player Decal (Spray) as well as a menu of actions to peform on the sprayer.

Features:
- Locates the closest spray to you.
- User Name and Steam ID of sprayer displayed.
- Admin flags.
- Command menu; Warn, Slap, Slay, Kick, Temp Ban, Perma Ban, Watch and Block !
- Watch Feature to allow for displaying when a user sprays their tag.
- Block feature to block players from using their spray by Steam ID.
- Load and save Blocked Userlist on map change.
- Everything editable via server cvars.
- Admin list so you can add more than one user.
- Beam to Spray from your location.


What will be added:
Block player decals by SteamID instead of banning childish players.
Remove offensive decals from wall option.

Why release this ?
Alot of servers I play on are family only, and for some time now admins have been asking me what can they do about pesky perverts and their childish sprays.
Up to now, I told them use some other unstable plugin which I myself have never used so loathed to refer.
Now, with this fully under my control I know these server admins can rest assured on a slim line, easy to manage and most importantly, crash free Spray Manager.


How do I use it?
You need to download and Install SourceMM. Next, set it up like a normal plugin. If you start your server now, and type "meta list" into the console, you should see a line that says

-Id- Name Version Author Status
[01] SprayMod v1.2.0 B c0ldfyr3 RUN

Don't worry if it isnt exactly like that, as long as it says run you are all set.

You can stop your server now, and set up the users file. This goes in moddir\addons\spraymod\ and is named users.cfg
The format is very simple, one SteamID per line.

Okay, where can I get it?
Win32 and Linux binaries are both provided in the download section at the SprayMod website as well as more documentation.

Remember: This is a Beta so it may not function 100% as of yet, but bear with me im sure there wont be many problems.

All feedback good and bad is gladly welcomed.


[UPDATE 04 Dec 2005 1.2.0 B]
- Fixed to work with latest Valve update.

[UPDATE 21 Nov 2005 1.1.0 B]
- Fixed slap slapping admin.
- Added Warn & Slay.
- Added admin flags.
- Added Block function.
- Added sound hooking/intervention.
- Added comments to users.cfg
- Added loading/saving blocked list.
- Added more client and server commands.


Thanks to..
L Duke, Spinner, SoopaFLY, devicenull, BAILOPAN, the AdminMod dev team, Mani and anyone else I forgot im really sorry.
Get SprayMod now !
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ichthys
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Join Date: Dec 2004
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Old 11-16-2005 , 02:56  
Reply With Quote #2

Awesome!
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Mani
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Join Date: Dec 2004
Location: UK
Old 11-16-2005 , 05:20  
Reply With Quote #3

Hi c0ldfyr3,

If you are using the Lance VOrgin method for getting at temp ents on windows you should be aware that the offsets change from mod to mod.

I'm not sure if temp_ents->BeamPoints() function works in DoD:Source either (could be wrong on that).

Mani
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c0ldfyr3
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Join Date: Aug 2005
Location: Ireland
Old 11-16-2005 , 10:25  
Reply With Quote #4

Thanks for the heads up Mani. I wasnt aware it changed, I thought because of the nature of IEffects most mods wouldnt bother changing it.

As for the BeamPoints, im not using it so im hoping itll be ok =)

As I stated, its a beta, I have no mods other than CS:S and HL2DM installed so I cant test it on anything else.
The linux version also has not even been loaded by me whatsoever so im waiting to hear does it even load.

Searching Game-Monitor at this point only shows three servers active and their all windows ded so im keeping my fingers crossed.
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imported_m0r0n
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Join Date: Oct 2004
Old 11-16-2005 , 11:38  
Reply With Quote #5

Nice idea for a plugin. I'll test it out on DoD:S.
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FlyingMongoose
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Join Date: Mar 2004
Old 11-16-2005 , 12:46  
Reply With Quote #6

After testing w/ more than 1 user and more than 1 spray, I found out that I ended up slapping myself instead of the person who showed up on the menu...that's kind of bothersome, though the warnings and kicks still work right.
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Wolvie
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Join Date: Dec 2004
Old 11-16-2005 , 14:15  
Reply With Quote #7

work well man! Thx for your hard work
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FlyingMongoose
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Join Date: Mar 2004
Old 11-16-2005 , 17:03  
Reply With Quote #8

A few suggestions:

Access levels.

Like a flag for kick, and warn and slap, and so on and so forth.

A number of warns before an auto kick variable (if 0 or -1 warns can be infinite)

A number of kicks before a temp ban. a number of t emp bans before permaban.

Oh, and a warn and a slay function.
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showdax
Senior Member
Join Date: Dec 2004
Old 11-16-2005 , 19:50  
Reply With Quote #9

Quote:
Originally Posted by c0ldfyr3
Thanks for the heads up Mani. I wasnt aware it changed, I thought because of the nature of IEffects most mods wouldnt bother changing it.
Use signatures instead of offsets.
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c0ldfyr3
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Join Date: Aug 2005
Location: Ireland
Old 11-16-2005 , 20:28  
Reply With Quote #10

Wanna give me a sig for ITempEntsSystem =D
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