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[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)


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Mnkras
Senior Member
Join Date: Mar 2009
Location: 127.0.0.1
Old 11-23-2009 , 18:35   Re: [L4D2] Weapon Spawner
Reply With Quote #21

sm_spawn tank
L 11/23/2009 - 185:17: [SM] Native "IsClientConnected" reported: Client index 0 is invalid
L 11/23/2009 - 185:17: [SM] Displaying call stack trace for plugin "l4d2_weaponspawner_v03.smx":
L 11/23/2009 - 185:17: [SM] [0] Line 186, /home/groups/alliedmodders/forums/files/2/0/9/5/2/54003.attach::Command_SpawnZombie()
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Zuko
SourceMod Donor
Join Date: Sep 2006
Location: Poland
Old 11-23-2009 , 18:38   Re: [L4D2] Weapon Spawner
Reply With Quote #22

could you describe this with more details (eg. when you use this command)

edit. ok, I know what causing this, fix will be tomorrow, gn
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Last edited by Zuko; 11-24-2009 at 01:50.
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Zuko
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Join Date: Sep 2006
Location: Poland
Old 11-24-2009 , 02:35   Re: [L4D2] Weapon Spawner
Reply With Quote #23

updated, details in first post
now i'm working on sm_gw menu
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kurisu
Junior Member
Join Date: Nov 2009
Old 11-24-2009 , 05:13   Re: [L4D2] Weapon Spawner
Reply With Quote #24

The menu is a bit annoying to navigate.

For example, if you navigate to here

Main menu > Server Commands > Weapon Spawner > Bullet based

Then press 8 to go back, it takes you back to the Server Commands menu instead of back to Weapon Spawner

Also when you navigate to

Main menu > Server Commands > Weapon Spawner > Bullet based

press 9 to go to the next section, pick any of the weapons it then takes you back to the first page of Bullet based weapons.

And lastly, is it possible to spawn the laser sights?

Last edited by kurisu; 11-24-2009 at 06:00.
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shizzleL4D
Member
Join Date: Aug 2009
Old 11-24-2009 , 14:10   Re: [L4D2] Weapon Spawner
Reply With Quote #25

Grenade launcher only spawns with 1 grenade, and sm_gw @me ammo doesn't refill it... Also the menu is sorta annoying, it needs work. But it'll do in the meantime, been waiting for a plugin like this since launch! Thanks!
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Zuko
SourceMod Donor
Join Date: Sep 2006
Location: Poland
Old 11-24-2009 , 14:18   Re: [L4D2] Weapon Spawner
Reply With Quote #26

I'm still working on it, menu system in sm isn't "user friendly" ;-)
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Zuko
SourceMod Donor
Join Date: Sep 2006
Location: Poland
Old 11-24-2009 , 18:16   Re: [L4D2] Weapon Spawner
Reply With Quote #27

v0.4 is almost done, should be released tomorrow.
Changes for now:
- Added menu for "give weapons"
- Added menu for "spawn special zombie"
- added laser sights, explosive ammo, incendiary ammo

to do:
- Rewrite manu for "spawn weapons"
- fix 'ammo' bug
- check which melee weapons could be used and add only those to menu

also I will try to add machine gun and... hmm maybe you have any idea or request ;-)
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Last edited by Zuko; 11-24-2009 at 18:50.
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shizzleL4D
Member
Join Date: Aug 2009
Old 11-24-2009 , 19:57   Re: [L4D2] Weapon Spawner
Reply With Quote #28

we really need to be able to spawn an ammo stash as soon as humanly possible.
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dacomb
Senior Member
Join Date: Oct 2009
Old 11-24-2009 , 20:51   Re: [L4D2] Weapon Spawner
Reply With Quote #29

Thanks for your hard work on this plugin. It works great.

Indeed the SM menu system is annoying.
Perhaps just posting text file that can be copied into adminmenu_custom.txt might give users some more flexibility.
Nevertheless, it would be nice if it were given it's own section as opposed to adding it to an existing section.
Also, personally, I'd prefer to be able to order the list as I want to since I use some items all the time and never use others... I also am fairly aware of what my regulars use... for now I've just bound a bunch of keys on the Key Pad...

As far as the melee weapons goes... Just add them all to the menu. Really the only two weapons that are map specific I can think of are the Machete and Katana. I'm pretty sure all the rest of them can be found on all 5 maps.
So, if you're on a map that doesn't support the Katana it simply won't spawn and the server admin I'm sure has enough sense to spawn a Machete instead or simply remember which map does and doesn't support them.
Anyway, just tossing that out there... hopefully it will help simplify that piece.

Out of curiosity, is there a way to give weapons directly to players like berni's [L4D]Spawn x amount special/ common infected plugin?

I was able to make a really simple custom menu for that albeit L4D1's item list is significantly shorter. :P
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Fragout
Junior Member
Join Date: Nov 2009
Location: lorain
Old 11-24-2009 , 23:35   Re: [L4D2] Weapon Spawner
Reply With Quote #30

i love this mod Thanx a lot man . i just wanted to know if you can add any CS:S gun to the menu or do only the 5 work ? say like the AUG or the M249! or maybe the P90 =]. maybe it's something for us to look forward to down the road..


Last edited by Fragout; 11-25-2009 at 00:13.
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