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Hero: Tentacle


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ballafacio
Member
Join Date: Jul 2005
Location: CA
Old 08-23-2005 , 19:41  
Reply With Quote #11

do you actually see a model of the tentical because it says i spawned a tentical but theres nothing i see spawned and when someone walks by it nothing happens to the eniemy
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mage
Senior Member
Join Date: Sep 2005
Old 08-24-2005 , 00:29  
Reply With Quote #12

if you cant see it how you know somone have go past it?

and do you got the monstermod plugins you need?
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ballafacio
Member
Join Date: Jul 2005
Location: CA
Old 08-24-2005 , 00:37  
Reply With Quote #13

Quote:
Originally Posted by spyhunter
if you cant see it how you know somone have go past it?

and do you got the monstermod plugins you need?
i have the correct monstermod plugins and i know somone goes past it because this hero is suppose to spawn a monster in front of you then i backed up tried to spawn another one and it didnt work it says i already spawned one so the first on i spawn the enimen walked by it and nothing happen
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 08-24-2005 , 00:40  
Reply With Quote #14

1. make sure you have the different monstermod module
2. make sure you have an open area in front of you (not up against a wall, jumping sometimes makes it not work too)
3. try with monstermod command (rcon monster tentacle name)

yes youll see the tentacle model, it will spawn right in front of you like any other monster from mon.mod. If no tentacle appears then the monster was not spawned

:edit: screen shot in main post, if you would like me to change it to a link or resize the image, just tell me and i will do so, otherwise i dont want to waste my time...
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xlMrxBL4Hlx
Junior Member
Join Date: Aug 2005
Location: Ca
Old 08-25-2005 , 20:45  
Reply With Quote #15

i saw this b4 but it wasnt a superhero server
it was just regular server
and admin summoned these monsters it was really fun lol
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x_fl1p
Junior Member
Join Date: Sep 2005
Old 09-09-2005 , 21:39  
Reply With Quote #16

still doesn't work for me, this is what i did to my cvar and stuff

preache
agrunt
//apache
//barney
barnacle
//bigmomma
//bullsquid
//gargantua - not supported yet
//hassassin
//headcrab
hgrunt
//houndeye
//islave
//icthyosaur - not supported yet
//leech - not supported yet
//controller
//nihilanth - not supported yet
//scientist
snark
tentacle
//zombie

skill
// Alien Grunt (agrunt)
sk_agrunt_health 90
sk_agrunt_dmg_punch 20
sk_hornet_dmg 5

// Apache (apache)
sk_apache_health 250

// Barney (barney)
sk_barney_health 35

// Barnacle
sk_barnacle_health 100

// Big momma
sk_bigmomma_health_factor 1.5
sk_bigmomma_dmg_slash 60
sk_bigmomma_dmg_blast 120
sk_bigmomma_radius_blast 250

// Bullsquid (bullsquid)
sk_bullsquid_health 40
sk_bullsquid_dmg_bite 25
sk_bullsquid_dmg_whip 35
sk_bullsquid_dmg_spit 10

// Gargantua
sk_gargantua_health 800
sk_gargantua_dmg_slash 30
sk_gargantua_dmg_fire 5
sk_gargantua_dmg_stomp 100

// Hassassin (hassassin)
sk_hassassin_health 50

// Headcrab (headcrab)
sk_headcrab_health 10
sk_headcrab_dmg_bite 10

// Hgrunt (hgrunt)
sk_hgrunt_health 50
sk_hgrunt_kick 10
sk_hgrunt_pellets 5
sk_hgrunt_gspeed 600

// Houndeye (houndeye)
sk_houndeye_health 20
sk_houndeye_dmg_blast 15

// ISlave (islave)
sk_islave_health 30
sk_islave_dmg_claw 10
sk_islave_dmg_clawrake 25
sk_islave_dmg_zap 10

// Icthyosaur
sk_ichthyosaur_health 200
sk_ichthyosaur_shake 35

// Leech
sk_leech_health 2
sk_leech_dmg_bite 2

// Controller (controller)
sk_controller_health 60
sk_controller_dmgzap 25
sk_controller_speedball 800
sk_controller_dmgball 4

// Nihilanth
sk_nihilanth_health 800
sk_nihilanth_zap 30

// Scientist (scientist)
sk_scientist_health 20
sk_scientist_heal 25

// Snark (snark)
sk_snark_health 2
sk_snark_dmg_bite 10
sk_snark_dmg_pop 5

// Tentacle
sk_tentacle_health 100
sk_tentacle_dmg_bite 100

// Zombie (zombie)
sk_zombie_health 50
sk_zombie_dmg_one_slash 20
sk_zombie_dmg_both_slash 40

// MONSTER WEAPONS
sk_9mm_bullet 5
sk_9mmAR_bullet 4
sk_9mmAR_grenade 100
sk_12mm_bullet 10

sample_mapname
//valid spawn point keys are...
//origin, delay, angle, angle_min, angle_max, monster...

//valid monsters are:
//agrunt
//barnacle
//bullsquid
//hgrunt
//islave
//snark
//tentacle

{
origin/-1196 25 83
delay/10
monster/agrunt
monster/barnacle
monster/hgrunt
monster/snark
monster/tentacle
monster/bullsquid
}

{
origin/654 -1391 372
delay/10
monster/islave
}

{
origin/-172 -488 -98
delay/15
monster/agrunt
monster/barnacle
monster/bullsquid
monster/hgrunt
monster/islave
monster/snark
monster/tentacle
}

{
origin/299 -w1405 384
delay/10
monster/islave
}

{
origin/859 -1054 115
delay/10
monster/agrunt
monster/hgrunt
monster/snark
monster/bullsquid
monster/barnacle
monster/tentacle
}

any ideas why it still isnt working?
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Join Date: Aug 2005
Location: Decapod 10
Old 09-09-2005 , 22:41  
Reply With Quote #17

add to the monster_precache
Code:
tentacle
make sure you have the different version of monstermod too
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x_fl1p
Junior Member
Join Date: Sep 2005
Old 09-09-2005 , 22:52  
Reply With Quote #18

i have tentacle on there

different version?

uh
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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 09-10-2005 , 00:14  
Reply With Quote #19

oh oops sorry, i scanned it

in the main post theres a link for the different monstermod
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x_fl1p
Junior Member
Join Date: Sep 2005
Old 09-10-2005 , 03:06  
Reply With Quote #20

i tried those already, still didn't work

i took it out though

i have skeletor, guess that's good enough
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