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FF2 GANGST'S Rewrite Bosses [Bonk Girl CFG Rework]


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GANGST
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Old 08-09-2024 , 02:46   GANGST'S Rewrite Bosses [Bonk Girl CFG Rework]
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GANGST'S FF2 Rewrite Bosses!
This thread will showcase the FF2 Rewrite Ports of any bosses that I have made for the Unofficial FF2 fork.



Bonk Girl (Port)

Bonk Girl FF2 Rewrite


Spooky Bonk Girl FF2 Rewrite
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Last edited by GANGST; 02-16-2025 at 06:40.
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Old 10-04-2024 , 16:30   Re: GANGST'S Rewrite Bosses [Bonk Girl FF2 Rewrite Port]
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Spooky Bonk Girl Port

Added in the Halloween skin/version of Bonk Girl. Play when on spooky maps to listen to fitting boss music.
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Old 02-16-2025 , 06:44   Re: GANGST'S Rewrite Bosses [Bonk Girl CFG Rework]
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Bonk Girl Update:

* Bonk Girl's CFGs (not yet including spooky versions) has been both reworked and fully transitioned into FF2rewrite cfgs. Changes include:
1. Reworked Short Circuit that should now go away after a set amount of time
2. Sandman should now auto unequip after 12 seconds
3. Added a new shared Freak Fortress 2 theme
4. Subplugin Change to FF2R_menu_abilites

Credits to Synthakii & Postal Dude for showing me how to tranfer Bonk Girls unoffcial cfg into a FF2 Rewrite one.
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Last edited by GANGST; 02-16-2025 at 06:45.
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Old 02-17-2025 , 18:33   Re: GANGST'S Rewrite Bosses [Bonk Girl CFG Rework]
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Bonk Girl Update Part 2

1. Bonk Girl's cfgs (not yet including spooky versions) have been edited and fixed up by Haunted Bone
2. Replaced Ubercharge rage with shield Vaccinator defenses as I feel like this is more in character with her "high-tech" stuff.
3. All weapon damage should not be affected by default server boss stats. Feel free to edit her stats to fit your servers if you need to.
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Last edited by GANGST; 02-17-2025 at 18:35.
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