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FakeFull Original v1.7.6


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DA
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Join Date: Nov 2005
Location: Germany/Münster
Old 06-30-2006 , 16:03   Re: FakeFull Original v1.7.3
Reply With Quote #21

Plugin running perfect now... wait for errors

Edit
hmm. I have set min players on 8. We played with two players on the sever. One fake client join ever a team and then he was kicked. That is very bad because the bomb and so on. Is that okay?
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Last edited by DA; 06-30-2006 at 18:47.
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jtp10181
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Join Date: May 2004
Location: Madison, WI
Old 06-30-2006 , 18:59   Re: FakeFull Original v1.7.3
Reply With Quote #22

I cant stop them from joining teams, I dont know why they do that. Thats why I make it kick them right away when they do.
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DA
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Old 07-01-2006 , 13:12   Re: FakeFull Original v1.7.3
Reply With Quote #23

hmm. Okay :O
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oneofthedragon
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Join Date: Jun 2006
Old 07-01-2006 , 15:41   Re: FakeFull Original v1.7.3
Reply With Quote #24

ok... i have the fake clients joining but all the sudden, as soon as all (lets say 15) join they all get kicked at once! whats going on? (i am running counter strike)
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jtp10181
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Old 07-01-2006 , 15:43   Re: FakeFull Original v1.7.3
Reply With Quote #25

try reading the other posts in the thread, it kicks them if they get on a team. Once they get kicked a few times it should stabilize. I am currently working on it so I don't have to kick them.
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jtp10181
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Join Date: May 2004
Location: Madison, WI
Old 07-01-2006 , 22:44   Re: FakeFull Original v1.7.4
Reply With Quote #26

Plugin updated:

v1.7.4 - JTP10181 - 07/01/06
  • Fixed bug in team checking causing fakes on team "-1" to get kicked
  • Upgraded to new file natives
BTW This fixes the issues in NS and possibly other mods.
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Last edited by jtp10181; 07-02-2006 at 00:36.
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DA
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Old 07-02-2006 , 08:40   Re: FakeFull Original v1.7.4
Reply With Quote #27

hmm. Had with the old version some problems. HLDS crash on mapchange when players are on the server and the plugin are started. I test the new plugin. I hope its fixed...
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jtp10181
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Old 07-02-2006 , 08:46   Re: FakeFull Original v1.7.4
Reply With Quote #28

I just tested it with 12 bots, me, and a while bunch of fake clients. No crash on map change.
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Sparkpea
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Join Date: Jul 2006
Old 07-02-2006 , 09:32   Re: FakeFull Original v1.7.4
Reply With Quote #29

I cant get this working at all on CS 1.6, I'm using

AMXMODX v1.75
MetaMod v1.19

I have the CVAR's in amxx.cfg and enabled, I have botnames.txt in addons/amxmodx/configs/

In the modules.ini engine & fakemeta are enabled however I keep reading about a fakemeta_amxx_i386.so file which I presume should be in /addons/amxmodx/modules/ ? I don't have this file and can't find it anywhere.. could this be why it is not working or do I not need this file?

Any ideas what the problem would be? Thanks in advance.
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DA
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Old 07-02-2006 , 09:39   Re: FakeFull Original v1.7.4
Reply With Quote #30

hmm. Plugin running perfect and no HLDS crash more. But one bot joining ever a team
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